"Why don’t developers copy games more often? If we’ve learned one thing in this industry, it’s that people love playing the same type of games over and over (Call of Duty, I’m looking at you). We’ve seen attempts in the past that sometimes payoff for the developer/publisher, and other times doesn’t. I just have a hard time understanding why we don’t see copycat games more often. Especially of game-types/franchises that don’t get new releases frequently — let me explain." -- PlayStation Enthusiast

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

All available May 5.
I think the only game here for me is Nine Sols. Was always interested in that game.
Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.
Still waiting for someone to take the nemesis system to the next level. :)
Well they should.Its not like we are going to see another ultima exodus/underworld or planescape torment ever again.
Great video . I have been playing FPS single player campaigns since the original DOOM came out . What made original DOOM so great was the secrets rooms,areas and secret levels . TOM HALL one of the developers of original DOOM said, he wanted to add secret rooms ,areas and secret levels to original DOOM because he was a big fan of SUPER MARIO . Yet, over the last few years, besides WOLFENSTEIN NEW ORDER ,DOOM 2016 and the new levels in 20th anniversary of DUKE NUKEM , most FPS campaigns does not have this feature .
Gears of War needs to be copied