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PS4 Pro solves a huge issue among hardcore gamers

This generation of gaming has focused on a battle between frame rate and resolution. In one corner, you have a group of people who firmly believe that the prettier a game is, the better and so they side with greater resolutions. They want to be fully engrossed in the worlds that developers are crafting. If a higher frame rate means sacrificing resolution, they’re not too happy.

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TankCrossing3477d ago

Really? It seems to be more of a question than ever. Especially in cases where it is literally a choice presented to the user.

affrogamer3477d ago

LOL exactly. If these developers are still giving you 30fps options then the problem still exists LOL

Utalkin2me3476d ago (Edited 3476d ago )

@affrohop

So if the developer gives you 30 fps option then that is a problem? I have a hard time wrapping my head around that. So the developer should just make one resolution and one fps and be done with it, is what you're saying?

So moving forward in future of gaming giving people the option for multiple video choices is bad, SMH. Honestly i think every console should have options like this. So you can set it how you would prefer.

@moldybread

Stay on topic, this has nothing to do with PC. This isn't a PC vs Pro comparison. It's a 400 dollar machine giving people native 4k and 60 fps in 1080p, kind of hard to beat. And giving people options of how they want to play.

freshslicepizza3476d ago (Edited 3476d ago )

well i think that is the only way to please everyone, give the user the option to have 30fps at higher resolution or better effects or 60fps. but on consoles the games will be limited to this as developers most often will continue to push for better graphics instead and sony does not want ps4 pro players playing at 60fps on multiplayer if ps4 gamers are locked to 30fps.

on the pc do you rarely find games locked to 30fps so to me this is just another example even with better hardware how console game makers still dont get it.

Sevir043476d ago

60 fps is an engine design issue! Games that were made to target 60 fps from the onset of their development will support and scale. Its a developers choice. And the truth is some of the BEST games we've played and enjoyed have been 30fps games, This obsession with 60fps is getting out of hand. And it needs to stop, I appreciate those games that have 60fps, But I honestly over anything just want a game with perfect locked frame rate that doesn't drop and looks beautiful to boot, and if that's 30fps, then i'm satisfied. Uncharted, the Last of Us, ratchet, Resistance, Gears of War, Halo, and countless others have all been brilliant as 30fps games along with Mass Effect and Mirror's Edge, dark Souls, Bloodborne, Final Fantasy, and others. We've gotta stop with this and let developers make the game they want, and if their are options within their engine for scaling without breaking the game then let them pursue it.

freshslicepizza3476d ago

@Sevir04

guess what, the last of us came out again at 60fps and most people appreciated that, not sure what your point is. options are good aren't they? of course games at 30fps are fine but the new ps4 pro can handle higher frame rates so it would be nice if from now on developers took higher frame rates into cosideration.

medman3476d ago (Edited 3476d ago )

@affrohop
More options>less options.

TheColbertinator3476d ago

When I first played Fallout 4 after launch on PC,I switched it to 30 FPS on account of how unstable the framerate was at 1080 and especially 1440.

Options are good considering that consoles before really struggled to handle basic 30FPS across many games

Imalwaysright3476d ago

@ Sevir

"And the truth is some of the BEST games we've played and enjoyed have been 30fps games"

And those games would be BETTER at 60 FPS. 60 FPS improves gameplay and that's a fact. ND claimed that TloU felt broken at 30 FPS after playing the game at 60 FPS on the PS4.

https://www.videogamer.com/...

Devs know that their games would be better at 60 FPS but they also know that their games would sell less if they didn't choose the eye candy over fps. Insomniac stopped making games that ran at 60 fps because: sales.

http://www.insomniacgames.c...

Devs aren't really making the games that they want to make. They are making games that they think will please the most consumers.

Maxor3476d ago

Well said. 30 FPS is the definition of underpowered and last gen.

GrimmyReaper3476d ago

@Utalkin2me

Well, frame rate really shouldn't be an option anymore. Why is 60fps NOT the bare minimum?
You can try to defend it all you like, but 30fps is not smooth and now with the pro released, why is it not 60fps?

I guess having options is great, but it baffles me why 30fps is so accepted when 60fps should have been a standard 10 years ago.

IamTylerDurden13476d ago

Many devs are giving a choice between 60 frames or 4k. Even if they dont, it's still a vastly superior image with no drop in fps. If any the fps is probably more stable.

Games like CoD Infinite Warfare/BO3/MW are 60fps anyway, so with Pro you are getting cb 4K and 60fps. It should be gorgeous in motion. Titanfall as well.

Obscure_Observer3476d ago (Edited 3476d ago )

@moldybread

"sony does not want ps4 pro players playing at 60fps on multiplayer if ps4 gamers are locked to 30fps."

That goes for MS too. Or do you think once Scorpio is available Forza Horizon 3 will run at 60fps on MP? 60fps upgrade is possible and makes sense on SP modes. But both Sony and MS are right to limit fps on MP modes so both Ps4pro and Scorpio players will not have a unfair advantage over both Og Ps4 and X1 games running a 30fps. ;)

Ju3476d ago (Edited 3476d ago )

Re: "Options are good considering that consoles before really struggled to handle basic 30FPS across many games" - some people must be stuck in a previous generation.

Most if not all games on PS4 do not struggle at 30fps. The minority (which is really, what, 1 or 2?) are broken, IMO. There is nothing like sustained 20fps like it happened in late PS3 titles where the effects were so overloaded, that those games did not even reach constant 30fps. PS4 runs rock solid 30fps (with very minor drops).

JackBNimble3476d ago

A stable 30 fps is far better then an unstable 60 fps ... Just saying.

milohighclub3476d ago

After spending so much time playing uncharted mp @ 60fps. I find it so hard to play games in 30fps as my eyes have become too sensitive to the stuttering of 30fps games. meaning it actually ruins the experience now. 60fps as minimum is essential. it's 2016 ffs n we're still stuck at 30fps for everygame. fps is more important than res. the mistake all platforms have made is they should have forced lower res higher frames last gen as a standard then added res on top. so this would have never been the issue. I would now prefer to play all games 900p @60fps as it's a much better experience that 1080p 30 and the issue will remain @4k 30 as 30 is insufficient. last time I played 30 even my gf who doesn't play games much said it looks like its trying, unsuccessfully to fill the frames (she's an animator) so she is educated in the matter.

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opinionated3476d ago

Exactly lol. I'm torn between 4K 30fps or 1080p 60fps on nioh. I will have to try both.

SirCharles3476d ago

4k 30 looks good. 1080p60fps looks good and runs like a dream. nuff said

opinionated3476d ago

@sitcharles
As a mostly console gamer I have no issue with 30fps on single player games. I'm used to it frankly. I bought a 4K TV to make use of it. If the 60 fps makes a huge difference in gameplay then it's an obvious choice, gameplay over graphics all day. Nioh isn't really a super fast paced, reactionary game though. 30 fps might be good.

Rhythmattic3476d ago (Edited 3476d ago )

opinionated
So 30fps does not gameplay make?
WTF? 8 bit, with a few pixels playing pong at 60fps....
60FPS is not the be and end all... Nor are Pixels mind you....
Its always matter of balance... What the developers envisaged within their constrictions...
Sure... Every game should be 60FPS, Just as much as all games (these days) should be minimum 1080p..

Its almost like console FB's are pulling out numbers and saying 60FPS zork is better than a game running 280×192 in colour on an Apple II.... Because its 60FPS!!
Fk me.
There will always be a trade off... Theres even a trade off with PC games depending on what CPU/GPU you have...
I get don't get the "Stupidity" of people posting sometimes....
Rant over. My Apologies.

IamTylerDurden13476d ago

Nioh has 4 modes. It's great for ppl without 4K tvs as you will be able to get benefits like 60fps, super shadows, improved textures, ect.

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joab7773476d ago

It will always be an issue because there will always be a trade off. Until the time comes that we are looking at life like rendering running at 120 fps... even then people will argue, or the argument will shift b/c a choice will always exist b/w something and something else.

s45gr323476d ago

120 fps is already possible on PC. Games like Left4Dead 2, Counterstrike, Team Fortress 2, etc. can be played at 120fps 1080p resolution. That is how outdated consoles truly are.

pyroxxx3476d ago (Edited 3476d ago )

@s45gr32 sure,.. have been playing games at above 120fps in 1990's ,.. what is your point? ,.. they looked like shit though,.. same as the games you just enumerated,.. they also look like shit ,.. long live mustard race.

3476d ago
Ju3476d ago (Edited 3476d ago )

@s45gr32 Are you serious? Those games are about 2-3 generations behind current engine tech. There are people moaning that TLoU is a last gen remaster, and yet you bring up Counter Strike (which was made, what, 2-3 generations before that)? That's like pong vs. PacMan.

NicSage3476d ago

Games are rendering at 144fps and higher on PC, BF1, Tomb raider. PC is all in how much you want to put into it.
I still want a ps4 pro tho, i'm going to get one eventually.

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mad-dog3477d ago

We're not just quite there yet buddy. Frame rate isn't really that much improved on the PRO in a lot of cases.
It is in some cases, yes. Or given as an option with a lower resolution.
And don't we all want to go to a rock solid 60 fps all the time? That will take a couple of gens.

Errorist763476d ago (Edited 3476d ago )

We will never get rock solid 60 fps outside VR or MP gaming since it's not needed and developers will always strive for maximum fidelity instead.

NotEvenMyFinalForm3476d ago (Edited 3476d ago )

30 or 60 fps on consoles is a choice. Devs could make every game 60fps if they wanted but they choose to use the resources to make the game look prettier. So it doesn't matter the gen, if you want 60fps or higher across all games the only choice will always be PC. There is no way around it. I mean, there were more 60fps games on PS2 than on PS3 and PS4 combined.

s45gr323476d ago

Because console hardware is outdated, weak, and pathetic. Console manufacturers ensure that game developers dial down their games so as not to make consoles look bad. We as gamers are better off, if Sony/Microsoft ditch hardware altogether in favor of ☁ technology in conjunction with digital distribution. A tv app of Xbox Live/PSN network, that is the true future of consoles

KoroSenpai3476d ago (Edited 3476d ago )

@s45gr32 not another alien master race...why so salty??? u mad because pro can run games at 60 fps at 1080p. Must be because your kind of people always had to brag about 60 fps on pc. Now that there is a console that can run games at 60 fps in 1080p you must be really frustrated. smh, you need to grow up

kneon3476d ago

I don't really care if 60fps becomes the new standard. People make too much of a big deal about it. It's only a 16.7ms difference. Add up your TV lag, controller lag and your own reaction time and 16.7ms is insignificant.

mad-dog3476d ago (Edited 3476d ago )

Too few people make a big deal out of it. That's why devs don't bother. It makes a big difference.

Imalwaysright3476d ago (Edited 3476d ago )

I completely disagree.

https://www.youtube.com/wat...

Watch this video. The PS4 version (30 FPS) seems that is in slow motion compared to the PS2/PS3 versions (60 fps). There is a very noticeable difference and its easy to see how it impacts gameplay.

kneon3476d ago

Sure, 60 fps looks different, but the impact on gameplay is tiny. The sum total of all the causes of latency are an order of magnitude larger, or more, than the 16.7ms you save by going from 30fps to 60fps. I know people like to claim it makes a big difference but they are just deluding themselves.

It's far more important for the frame rate to be stable than it is to hit some arbitrary number.

Ju3476d ago

I looks to me, the Pro can render any standard PS4 game at 1440 @ 60fps, it just drops if they increase the effects far beyond the standard PS4 version. So, I would consider this quite an improvement. If developers don't, than that is because it wasn't designed that way. Moving forward, I can imagine, the games will target 60fps (or unlocked) and get optimized for 30 @ 1080 on the standard. Some of those games look amazing even today on the standard and I would speculate, most of them will get a 60fps mode on the Pro.

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DigitalRaptor3477d ago (Edited 3476d ago )

I would take a supersampled 1080p/60fps over 4K/30fps anyday.

It's really nice to have the options though, and it seems that devs are starting to dish out these options, which bodes well for the future of consoles.
------

@ Teflon02

I'm not sure what you are trying to insinuate here. Honestly.

I never said anything about downsampling from 4K. I'm more convinced that the downsampling happens from a lower resolution like 1440p or 1800p. I'm not sure how they've set about to downsample the game for 1080p screens and at which point in the rendering pipeline it happens but 60fps was just something I'd end up preferring, if it was feasible.

Teflon023476d ago

You don't understand what supersampled is. I'll tell you what you just said you would prefer a higher res image (4K in this Case) downscaled to 1080p and running at 60fps vs 4K running 30. If the system can supersampled to 1080p and run 60, it would be running 60 in 4K as well lol

ginsunuva3476d ago (Edited 3476d ago )

It could be a supersampled in between 1080 and 4K

starchild3476d ago

That's true, you could downsample from something like 1440p, but that's not going to typically allow for 60fps on the Pro's hardware. Especially not on demanding games that run at 1080p/30fps on the regular PS4. There's simply not enough extra performance in the Pro to double the framerate AND downsample from a much higher resolution.

About the best you're going to get is a doubling of framerate from 30fps to 60fps and maybe some minor graphics enhancements. And that's assuming the CPU doesn't present a bottleneck, which in many games will be the case.

KwietStorm_BLM3476d ago

Down sampling from a res higher than 1080p doesn't automatically mean the original image is rendered in 4k. It just means higher than 1080, which results in a more detailed image regardless.

Ju3476d ago (Edited 3476d ago )

There are no half pixels in super sampling. So in some way, if super sampled, it is a 4K pixels scaled down. And, possibly true, the raw material @ 60 fps might be rather 1440p (or something) and then checkerboard upscaled. But this vs. downsampling produces the better result when blowing it up than scaling it down - 1080p still carries only 2MPix of information, where 4k is 8MPix your math can play with.

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s45gr323476d ago

PC gaming has always offered options.

Imalwaysright3476d ago

And that's why it's best gaming platform.

Ju3476d ago (Edited 3476d ago )

But 1080 supersampled is in fact 4K downscaled to 1k. So, why not play this at 4k @ 60fps which gives you 1:1 pixel density (and let your eyes do the "supersampling"). Or, what I am trying to say, those games will run 4K without AA at 60fps - which is in fact the exact same thing.

LamerTamer3476d ago

Since the supersampled higher res requires more power to render than 1080p native it is a waste of resources. If rendering to a 1080p 60 FPS target you would be better off with 1080p native then using the extra power for better shadows, lighting, draw distance etc.

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quent3476d ago

Wanting a stable 30fps gaming experience has nothing to do with being a hardcore gamer or having to spend double the money on a console

KwietStorm_BLM3476d ago

Where are you spending double the money?

RedDevils3476d ago

I think he meant for games and online.

MasterCornholio3476d ago

Well that's up to developers to implement. It would be really nice for developers to give us options in many games.

s45gr323476d ago

The PS4 Pro should of been scalable, is truly sad that PS4 gamers need to wait for game developers to patch original PS4 games. It defeats the whole purpose of upgrading, when PC gamers upgrade their rigs, their games improve automatically. No need for developers to patch say game.

MasterCornholio3476d ago (Edited 3476d ago )

Games from October onwards should support the Pro. Which means no patch is needed to enjoy the improvements. The Pro patch is only for games that were not designed to support the Pro in the first place.

starchild3476d ago

Yeah, but you have to admit it sucks that most of the games from the first half of the generation will see no improvement. I was hoping I would at least see somewhat more stable framerates in games like Killzone Shadow Fall and Until Dawn.

s45gr32 is right about what he is saying. When you upgrade on PC ALL of your games run and look better. And not only the games from earlier in the generation but also games from previous generations too.

Ju3476d ago

Killzone Shadowfall has frame rate issues??

starchild3476d ago

It drops below 30fps in some places. Honestly it's not too bad, especially if you're not sensitive to such things as I am, but I would love those areas to be completely smoothed out.

Don't get me wrong, I'm still very excited for the Pro and already have mine preordered, I just wish they would have found a way to allow the Pro to improve games across the board.

I'm still hopeful that they will later change their minds.

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80°

Playstation Plus Monthly Games for May: EA Sports FC 26, Wuchang: Fallen Feathers, Nine Sols

All available May 5.

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blog.playstation.com
FPSRUSSIA15d ago

What's Point in commenting your basicly closing down the site.

LiViNgLeGaCY15d ago

I'm surprised it's still the old site. I thought he said starting today?

Eonjay15d ago

Its like the final episode of the Sapranos. You gonna go to make a comment and when you click add th-

Profchaos15d ago

Timezone thing maybe.... RIP

darthv7215d ago

Insert the Ferris Bueller end scene... "You're still here? It's over.."

LiViNgLeGaCY15d ago

I think the only game here for me is Nine Sols. Was always interested in that game.

TheColbertinator15d ago

Glad I don't buy FIFA games anymore

Rebel_Scum15d ago

Hey now! Thats a great month.

Nacho_Z15d ago

Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.

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70°

Naughty Dog Was Reportedly Divided On Joel's Controversial Fate During Development Of TLOU Part 2

Naughty Dog was reportedly divided on the controversial fate of Joel in The Last of Us Part 2 during the game's development.

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twistedvoxel.com
SimpleDad16d ago

NO, that can't be... No! I can't... Really?/s

Cacabunga16d ago

They for sure chose the worst way to deal with it

-Foxtrot15d ago

Funny considering Bruce left half way through development and now we get told there was an internal conflict with the story direction.

Makes you think…

HectixRose16d ago

I think it was good decision, if he was still alive, he would have been a mascot just like Kratos, drake and many others. These old dudes gotta die for new characters to take center stage with their own storyline. They keep dragging the emotional baggage into many sequels and eventually the story just turns into absolute shit show.

JEECE16d ago

It was ironic because people complained heavily about the story in the Uncharted games not having sufficient stakes because all the key characters always survived, despite the dangerous situations they were always in. Then ND killed a character in a more serious series and everyone lost their minds. Just shows that people don't always really want the thing they say they want.

CantThinkOfAUsername15d ago

I thought the more common complaint about Uncharted franchise was how the main cast are the good guys acting so nonchalantly while killing hundreds in cold blood (aka the dissonance between gameplay and story cutscenes). They just did it again in Part II.

Soy16d ago

Didn't have to kill him. Just have them part ways or Joel can "retire," whatever.

DarXyde15d ago

I don't think he would necessarily need to become a mascot (and besides, technically, I'd say Ellie is... So regardless, someone was going to be).

From a narrative perspective, I do think it has a similar effect to Ricky dying in Boyz N Da Hood: very likeable character, and you're really motivated to see the get back—in this case, it's more intense because it's an interactive experience. Most people hated Abby, but I get what they were after with portraying the cycle of violence and revenge—unfortunately, the game appears to want to take the side of the bad people.

But I will say that if Joel survived, it does become harder to tell an interesting story. What COULD have happened is an exploration into the rift between Joel and Ellie after the trolley dilemma events of the first game. It could have been interesting to see Abby out for revenge at the same time Ellie hated Joel.

Ashunderfire8615d ago

Sorry just had to say this lol! RICKYYYY!

Man Cuba Gooding Jr was miscast in that movie, but that part was cringey it was sad and funny at the same time man.

Ashunderfire8615d ago (Edited 15d ago )

I understand but the way they went about killing Joel, was poorly executed. Even the show of the Last of Us games tried to improved it, but it was just as bad. Well at least Joel got to know the reason why he had to die, before the death happened in the show. That part gave us the full context, but the game just let it happen with no pay off.

Joel death should have been a midway thing through the story, so we at least get to play him a little more with Ellie. Abby didn’t need to be this Hulk looking woman, but more like the show Abby which is a beater idea in my opinion.

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InUrFoxHole16d ago

The only ND game that was so disappointing to me I couldn't finish it.

pwnmaster300016d ago

Honestly as much as I loved the game, they could have just not killed him off.
I get it creator vision and all but killing a character that made you millions is just wrong imo. At least have him go down fighting.

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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot16d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle16d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7715d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments