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We've Given Ubisoft Too Many Chances

Agheil - "First off, I’m a fan of Ubisoft. It’s just recently, their games have not stood up to their initial reveals. Watch Dogs and The Division are two prime examples.

Watch the video below for the discussion. Enjoy."

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Agheil3485d ago

Ubisoft needs to wake up with this nonsense

Errorist763484d ago

Luckily Watch Dogs 2 seems to be a much better game with little hype, so they seem to have learned their lessons!

electricbanshi3485d ago

we get upset but we'll buy the games regardless hoping for the better....

Agheil3485d ago

I hate to agree, but you're right

electricbanshi3485d ago

Maybe this time it will be different

Kryptix3484d ago (Edited 3484d ago )

I'm not really supposed to talk about Wildlands due to an NDA, but I'm not afraid talking about some of it in text form. Game screen was plastered with the account name I used all over it so I didn't take screenshots or record gameplay vids or risk the account I used, locking it from future alphas & betas.

I was in the pre-alpha for it that came out a few weeks ago so I won't talk about the performance, bugs, the technical side, but...overall for everything else, it's alright.

It's your typical Ubisoft formula game where yea, you have a LOT to do, but it's kind of like a checklist for collecting. You invade enemy bases around a large map (there's more world areas) for resources, weapons, weapon mods, medals, intel, skill points. The resources mentioned, they're used to upgrade your skills for a skill tree meant for you personally, with some of the skills meant to affect your squad. Skills include upgrades for your dispatchable flight drone, make it have better range, emp attacks, night vision, etc. or the ones for your character are like better weapon stability, reviving speed, more stamina for sprinting, etc. Plenty of skills with a level up system which I was happy about because I enjoy building my character the way I want to in conjunction with the way I play.

Regardless of a checklist form, the ability to do it your own way kills that monotony. You can attack a base any way you want; stealth, assault, ground vehicles, air vehicles, whatever. You'll even get the support of the rebels, with plenty of choices for that. Missions are not locked in any structure, forcing you to play it one way. If you want to snipe with suppressors, go ahead, if you want to smash the front gate open and let out the rebels from their cages to join the fight with you, going loud, you can.

If you played Future Soldier, the gameplay is nothing like it, it's closer to Splinter Cell: Blacklist mixed with The Division without the cover to cover mechanic & the way you take cover in this game, you lean against it. I liked the ability of taking your suppressor off or putting it back on with a simple button combination, including changing fire mode & changing how you zoom in with a scope.

Weapon customization is rich, that's a huge plus side, it will let you mod every piece of your weapon, even the trigger... You can turn a assault rifle into a long range marksman rifle if you want to and vice versa. With the weapons you can customize, you also get pre-made unique named weapons that you collect, non-customizable, but have their own appearance and uniqueness to it.

There's definitely more to the game, plenty of variety. I want to say, it's an alright game if you play it by yourself with the AI squad, but if you play it with a friend or 2 like I did, it's definitely really fun planning out attacks & executing them. Even the game includes a mark mechanic to sync up your shots with everyone else to cleanly clear out groups of enemies without alerting everyone else.

If you really enjoyed SOCOM during the PS2 days, this is the game for you. Combat and stealth was very reminiscent to that good old franchise, mostly SOCOM: Combined Assault with the vehicles and loadout customization.

I didn't get to play the whole game in pre-alpha stage so I won't comment on the story. What I played though, was pretty generic. All I'm gonna say, there's "boss battles" or a final target(s) in each sector of the map you have to fight, where you can get the unique named weapons, which they hold.

This is no traditional Ghost Recon game, but if you enjoyed SOCOM, this will be the closest to it.

raWfodog3484d ago (Edited 3484d ago )

Insanity = Doing the same thing over and over and expecting a different result each time :)

The last Ubisoft game I played was AC4: Black Flag and I actually enjoyed it. So I have hope that they can do it again for me.

DanteVFenris6663484d ago

Yea black flag was great I'll probably reply it as there really is no pirate game that I've played that I've enjoyed more. The pirate theme has always been lacking in triple A

Errorist763484d ago

WD2 seems worth the play for sure!

tehpees33483d ago

Actually there is a backlash. Pre-orders for Ubisoft's games are lower then they were last time.

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Agheil3485d ago

All we can really do for now

generic-user-name3484d ago

I honestly think that's something you should only get if you have a few buds you can play with, can't imagine it'll be much fun doing it solo or with randomers.

firelens3485d ago

I have hope for watch dogs 2 lol

The7Reaper3484d ago

Im getting it regardless of review scores, hell I enjoyed the first Watch Dogs and no one can change my mind

SolidDuck3485d ago (Edited 3485d ago )

To play devils advocate. These are 2 examples of ubi not really knowing what they were doing when they first showed these games. Let me explain. Watch dogs was i believe the first current gen game ever shown. They didnt even have final specs. They obviously over did it when they first showed it. The division was ubi's first mmo type game. U dont get the same graphical fidelity in mmo's generally. I think they were out of there element. I dont believe they deserve a free pass. I also dont think it was some evil plan tho.

Agheil3484d ago

It wasn't an evil plan haha. It's just a matter of games not living up consistently recently. I hope the wildlands turns out great. It just hasn't had as much exposure for a game coming out in March.

Pandamobile3484d ago

Everything is a learning process.

Ashlen3483d ago

Well I would agree with that except they didn't make the games look like the demo even on PC.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai22d ago (Edited 22d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio22d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing22d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9222d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit22d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing22d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9222d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com