110°

Castlevania Unreal Engine Remake

Carl Williams writes, "Konami may have dropped the ball as far as retro gaming fans are concerned but those fans won’t let go so easily. For instance, check out this Castlevania Unreal Engine remake. This is stunning folks. Imagine if Konami cared enough to do this themselves? Sales would not be a problem, I think. This remake is downloadable too. Find out where, after the jump."

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retrogamingmagazine.com
3431d ago Replies(1)
Retroman3431d ago (Edited 3431d ago )

This would pump Nentindo Switch sales greatly .
Can you imagine Contra,Gradius, R-type Earth Worm jim, Metroid remastered or remake ,

triverse3431d ago

I have to agree. Just take the SNES major titles, run them through Unity like this remake of Castlevania and make them 2D over graphics pushed power houses and gamers would flock. At least the older generation they seem to be pushing for, the ones that remember what made the 16-Bit generation awesome.

20°

To make video games for Gen Z, be authentic

'They're playing games. It's just that their attention and needs are changing,' says Astrid Entertainment CEO Sharon Tal Yguado.

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gamedeveloper.com
TwistedXenos21m ago

It’s not that Gen Z isn’t interested in AAA or story driven games, a lot of them simply don’t have the financial freedom to explore. When you’re budgeting, you stick to games that give the most value for the least cost, which is why ecosystems like Fortnite, Roblox, and Minecraft dominate. What looks like a preference is often just economic constraint.

30°

The Big PSSR Interview With Mark Cerny

DF: "Just over a year ago, we shared exciting news directly from PlayStation 5 lead system architect Mark Cerny that Sony intended "to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR." Just over a year later, the promise has been delivered and the quality upgrade can be transformative. This is the technology we hoped for, duly delivered, and when the opportunity arose to share some questions with Cerny about the revised PSSR, we didn't need to be asked twice."

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digitalfoundry.net
40°

Pragmata interview: combat, hacking, resource management, and more

Capcom discusses the mechanics and visual design of its upcoming sci-fi adventure launching on PS5 April 17.

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blog.playstation.com