
Alex S. from Link-Cable writes: "Ever since I was a little kid the idea of running around and playing in an all-encompassing virtual world was exciting. The very thought of bending reality to suite whatever suited my fancy seemed like the obvious choice for the direction that video games would be taking in the future and I couldn’t wait for them to reach that point. Well Virtual Reality is now a… reality and various headsets from a whole bunch of different companies have made their way into our lives. The future is now people! The one problem? Who can afford these things?!"

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.
Set to improve, i would say....
How is it set to fail when PSVR it's selling out?
I'm pretty sure the companies involved haven't deliberately spent millions of dollars in R&D to release something that they don't want people buying.
It's like playing wack a mole with opinion articles. Maybe there will be a VR version with a big mallet to smash em back where their came from.
New technology is never cheap. Prices always come down over time. New software is just a starting point and with sales leads to bigger and better experiences.
More companies are getting involved which is good for the platform. Expecting it to fail when they just launched is jacked up negativity.
It won't fail it will die down and rise again with new improved VR.
It's too early to declare it's a regular thing like a controller hence why right now it's a gimmck.