
Blue Omega's new action title, Damnation, promises to change "the landscape of shooters forever," by taking the genre 'vertical'. Publisher Codemasters clearly see something in the developer's lofty ambitions, and are shoving their considerable weight behind this winter release - which Play was fortunate enough to get some hands-on time with behind closed-doors at Games Convention Leipzig. They were also lucky enough to have producer Richard Gilbert showing them round the game, alongside chief designer Jacob Minkoff.

We don’t finish it, but we’re finished with it.

We feel pretty damned in this steampunk shooter.
This Week on Digital Fiasco: Gearing up for PSX 2016, Duke Nukem (Who wants some?), Nintendo quashes VGA nominations for fan games, Square-Enix hates sharing. Also we take No Man’s Sky down to the Foundation, and talk about the new 1.1 patch and the end of Sean Murray’s long silence, but first, we discuss being buried under our backlogs on Black Friday. All of that and more on this episode of Digital Fiasco.