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This is what Oculus' new wireless prototype Rift is like

The 'Santa Cruz' prototype works and completely frees you from wires.
Oculus calls its new prototype, which aims to offer the wires-free portability of GearVR with the fidelity of the Rift, Santa Cruz. I wasn't allowed to take photos of the prototype, but you can imagine that it looks essentially the same as the current retail Rift. I did some slight modifications.

ApocalypseShadow3525d ago (Edited 3525d ago )

The level of cool is starting to go off the charts with companies looking to expand to the next level of VR which is untethered wireless VR. Be it oculus, gear or Google daydream. It makes sense though. If you remove the unnecessary components of a high end cellphone and just use what you need while adding other tech, you could see wireless being made.

And with the highest flash drives or memory cards holding 512 gigs to a terabyte now, you could have all your content onboard from downloading to the device or plugging it in.

Screens today are reaching quad HD or better on cell phones. In a few years, they all will be 4K or better. Headsets will match this level of clarity.

All the current VR headsets are still great as connected experiences. It is their success that will bring us to this next step. Necessity being that mother of invention. Awesome days ahead for VR and even AR.

Errorist763524d ago

So after an hour one will have to recharge it and it's going to be much heavier I suppose?!

IanTH3523d ago

Given this quote: " Just imagine the guts of a high-end mobile phone strapped onto the back of the Rift, and you essentially get Santa Cruz", I assume not much heavier.

This is basically just Oculus' version of the GearVR. With Daydream and GearVR I'd imagine most consumers who want this kind of "wireless VR" will already have their needs met, and for cheaper. I'm not exactly sure who this is for, but I guess we'll find out if it can carve its niche out of the niche when Oculus gives us a proper look at it.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai36d ago (Edited 36d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio36d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing36d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9236d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit36d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing36d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9236d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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60°

Steam Controller (2026) review

Second time's the charm.

cl198337d ago (Edited 37d ago )

Seams like a nice controller

Reaper22_36d ago

Two analog sticks acrossvftom each other is a no go.When will everyone learn.

30°
9.0

Forefront VR Review - Battlefield Comes to VR — and it Actually Works | Terminal Gamer

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.

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terminalgamer.com