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Cloud Gaming On Xbox One Is Not A ‘Pipe Dream’ – Umbra Dev

Microsoft's original promise for the Xbox One centered very heavily on the promise of the cloud. Cloud gaming, we were promised, would be the path to the next generation of video games, it would enable games unlike anything seen before, and it would more than compensate for the Xbox One's weakness on the specs front relative to the PS4.

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gamingbolt.com
3554d ago Replies(3)
threefootwang3554d ago

Phil Spencer already cleared the air on the power of the cloud. In a nutshell, he basically said when they have something to prove its capability, they'll show it. Rest assured, it's being utilized, all we can do is wait for now. First game I know to heavily use it as of now will be Crackdown 3.

3554d ago
King Nezz3554d ago (Edited 3554d ago )

I'm sure it's not a pipe dream. With that being said, a company with the resources Microsoft has needs to speed up the process. Constantly talking about something and not really showing it in action (yes I saw the crackdown demo) is not winning the whole cloud computing concept any fans. It's the NX, both are missing in the wild.

Sm00thNinja3554d ago

The problem is Microsoft touted it as this secret feature. And the fans kind of added to this mystery like it was secret horsepower sauce when in reality we were still years away from showcasing it's abilities. Crackdown 3 hopefully puts doubters on high alert, but even that game has gone dark since E3 2015. Hopefully we get some news soon

andresegr3554d ago ShowReplies(1)
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50°

Bethesda "lectured" Fallout New Vegas designer for saying the RPG would run at 30 FPS

"It was so offensive to me"

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gamesradar.com
Jin_Sakai73d ago

30fps sucks. Especially on an OLED.

30°

Gears of War Creator Weighs In on PlayStation Release, E-Day, and Game Pass

Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

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twistedvoxel.com
30°

Inkle co-founder explains how TR-49 broke even in three hours

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.

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gamedeveloper.com