
Confirmation has come quick and fast in regard to rumors surfacing earlier today that Microsoft would be closing its internal developer Ensemble Studios upon the completion of sci-fi real-time strategy game Halo Wars. In joint statements issued today, Microsoft and Ensemble have confirmed that the studio will be shut down once the Xbox 360-exclusive RTS set in the best-selling Halo franchise ships out early next year.

Did Bungie actually hate Halo Wars? Why wasn't Master Chief in the game? Lead designer Dave Pottinger reveals all.

Halo Wars is still widely considered one of the best and most accessible RTS games around, and that formula could work with other Microsoft IPs.
I think Crackdown would fit in a more turn-based tactics system via Xcom then a RTS type game play. Being able to customize multiple agents, deploying that group in an crime infested urban zone, going against other super powered enemy and fodder type thugs. The potential for that is huge if they won't do another successful, ground breaking, GOTY open world outing like Crackdown 3....

NoobFeed Editor Joshua Burt writes - There are many games in the famous Halo Franchise that are stellar titles and need to be revered. And some that do not. These games stand out from the crowd and deluge of colossal Halo titles. Games that made Halo great. We do need to iron out what qualifies the game for this list. They have to be in the Halo franchise… Obviously.
Halo 3 at the top is correct the only thing id change is swap infinite and halo ce around.
Man that sucks, I actually like the games by Ensemble.
Microsoft desecrates Rare.
Microsoft loses Bungie.
Microsoft destroys Ensemble.
What's next?
Wow.
This doesn`t look good for HaLOWars, personally I don`t think many Halo fans would care to much for the RTS genre, besides the one`s who like RTSs, obviously.
Off topic: IMO, Lego Halo would be the coolest.
won't help Microsoft's reputation.
I can't believe this.
Terrible. That means no support for Halo Wars after release. I hope they give it to someone else to make a PC version.