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MMORPG: Aion Hands-On Report

MMORPG writes: "When I was getting ready for PAX I was told one of the primary reasons for going would be to check out Aion. PAX would be the first time the general public in North America would be getting their hands on the game. Much like most people out there, I really didn't know a lot about the game. In fact I was going in with a lot of preconceived notions and assumptions. It is a Korean made game after all, so as such it comes with certain stereotypes. I've played more than my share of Korean MMOs and I have to say for the most part the majority of those stereotypes exist for a reason. While at PAX I spent probably an hour chatting with various members of the development team and probably between two and three total hours playing the game."

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AION 8.6 “Raksha’s Revenge” Patch Notes Are Out: Burning Blood Fortress, Season Reset etc

AION 8.6 patch notes: Burning Blood Fortress, Aphsaranta season reset, new weapon progression, and the biggest endgame changes.

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aionstrategies.com
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Aion 2 Korea Update Adds New Dungeon and Major System Changes

Aion 2 receives major updates in Korea with a new dungeon, Libra system, Abyss changes and progression improvements ahead of global release plans.

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aionstrategies.com
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Aion 2: What We Know So Far About the 2025 Global Release

Aion 2 launches globally in 2025 with Unreal Engine 5, revamped combat, PvE focus, and a fresh take on the classic MMO experience.

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aionstrategies.com