Creative Director Nicolas Doucet opens up about the differences between versions and why Playroom VR will be a better experience on PS4 Pro.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.
Whether framerate or native resolution, it's exciting to see significant improvements on Pro.
Well as long as the framerate is good I don't believe PSVR users will have an issue with this.
The opportunity to sell my 3 year old PS4 and since I´m interested in PSVR, I jumped on it. So my PS4 Pro is primarily to support PSVR better. I dont have a 4K TV and probably wont get one of at least another year and I´m fine with that.
Considering the framerate is already 60fps minimum it makes sense to use it for rendering."
Expect this to be the case with most VR titles. Minimum frame rate requirements have already been set by Sony, the Pro will largely aid in making VR titles look the best they can as I think OG PS4 is going to struggle to hit the FPS needs and still look 'current gen' in VR.