
Hardcore Gamer: We recently caught up with the Technical Director of Blue Isle Studios, Brenden Frank, to discuss some of the lingering questions from Valley’s structure, development timeline and a bit on everyone’s favorite hardware hot button topic, the PS4 Pro.
Aaron plays some Valley on the Switch and relearns how much fun it can be to walk, run and jump.

Valley might be more like a book than a video game; you pick it up, you experience its story to your satisfaction, you put it down.

COGconnected: Valley is full of soul and rich with life, yet even with beautiful graphics and an enjoyable narrative, there isn't much reason to come back to this overly serene sleeper.
Interesting how this bargain bin not-well received on other platforms tile is the life of the party on the Switch.