
Playing GTA San Andreas in V? Yes please.

The second part of GTA BOOM's interview with Obbe Vermeij where they turn from origin stories to craft. Specifically, how early GTA games created the illusion of life, and why that illusion still matters more than brute-force simulation.

In an exclusive interview with GTA BOOM, former Rockstar North technical director Obbe Vermeij reveals how Rockstar North really operated and debunks one of GTA’s biggest myths.

Take-Two Interactive revealed it is pausing development on its Nintendo Switch 2 edition of "Borderlands 4" in its latest quarterly earnings.
So we have a San Andreas map on GTAV engine that looks exactly like old San Andreas. What's the point?