
Purchasable via Steam at around $20 NZD, the game is well worth your money and a few hours of your time playing it.

Some titles out there focus on introducing a bizarre turn in their narrative. Check out this list for some solid recommendations for those.
"INSIDE" was bloody amazing, and I miss Uncharted's sci-fi and paranormal aspects greatly.
I remember being particularly confused by the twist in LA Noire where Cole Phelps is sort of "exposed". If you've played it you know what I'm talking about. It always felt weird and odd because the player is Cole Phelps. How can the player not know about these sorts of things happening with their own character? I felt like it came out of nowhere.
Is Twelve Minutes on that list? Because IT HAS TO BE ON THAT LIST!
Don’t spoiler yourself with that humongous twist :D

These are the best short games on Xbox Game Pass. They offer a variety of different experiences that can be enjoyed without commitment.

The Xbox CEO's personal intervention led to a exclusivity deal with Microsoft, reveals Playdead co-founder Dino Patti.
You mean this guy that put one of his games on gamer pass and says it hurts sales:
https://videogames.si.com/f...
“We did a pretty good deal,” Patti says. “I also think it hurts sales. Because a lot of people just go in and try it and they don't invest. If they don't like the first 10 minutes? That’s it. Also, if you don't make the first 10 minutes amazing, maybe it's also a problem. I think [Game Pass] is okay. It's not my favorite. My favorite is the old premium model where I sell you on some video, on big images, and earn your $30. And then after that, I have to deliver. I don’t need to get money out of you later.”
He and his partner were smart in the fact to tell Sony shit no in owning the IP of Limbo. As for Inside, it's a great game. Music, atmosphere, everything is on point. Xbox got some time exclusivity. And Phil threw money at it. Luckily it wasn't permanent in that I wouldn't have been able to play it. Probably sold more on PlayStation though. But Play Dead sure knew how to make simple but fun side scroller games with puzzles in them. I would buy the next game like those. And knowing the guy, he would want me to buy his next game and earn his money that way.
“Not only was Microsoft responsible for much of the game's marketing at various trade shows and conventions, but the timed exclusivity was kept very brief, as the PS4 version of Inside was released just a few months after its debut on Xbox One.”
A lot of folks think these deals are all about cash payments, but often the consideration is marketing. My guess is that this will be less so on Xbox now that Microsoft has all those studios to market.
So Phil did what he was complaining in court that Sony was doing. Lol
Headline acts like this game was never coming to Xbox. Not true. It was going to be probably a 1 year exclusive to Sony. Spencer probably gave them the same money to make it 3 months for Microsoft instead.
I hate a lot of 2D indie games but seriously, this game is a masterpiece. Play it if you hate or love indies. Play it if you can enjoy a subtle story that demands your own interpretations. This game is a work of art. Bottom line: play it. It's more than deserving of its $20 price tag. Masterpiece. I can't stress that enough!
Its a great plat former. The atmosphere is like Limbo, which is good and mysterious. The game is totally worth two and a half hours of your time...........great game, too short. Quit giving me this, " that's how long its supposed to be,"..............Salt and Sanxtuary has some length and depth. Shadow Complex has some length. I can keep naming platform games that have length all day long.
Same with these linear titles. Twelve hours of greatness. "It's game of the year"..............yeah, it totally beats out the other games that have 200 plus hour play throughs that are better than your linear title to begin with nine times out of ten. Devs are getting smarter, they give you a more polished game at the cost of game length. "Fans love there 12 hour play throughs, lets give them another 12 hour play through title next year."
Just once, a 40 plus hour linear title would be epic. I got my lengthy platformer, Salt and Sanxtuary.