
Matt Peckham Writes:
"Probably the year's most eagerly awaited PC game, Spore arrives from the folks who brought you The Sims series of games.
This ambitious new effort, from designer Maxis, allows players to control the evolution of a species--from paddling around as a single-cell organism in primordial soup to developing a sentient creature culture to launching an interstellar spacefaring civilization.
Part of your task will be to coax a wriggling critter out of primordial waters and onto two, four or perhaps even six feet. You'll palaver and hunt and sometimes hoedown with other life forms, shepherding a handful of nesting beasties into a planet-straddling empire. At some point you'll lift off into space, exploring thousands of whirling orbs that are seeded with species devised by other players and folded into your own universe on the fly.
Most important, you don't just play that scenario; you design it, making Spore's most compelling attribute the way it blurs the line between creator and consumer. Though it's not the be-all and end-all that its five years in the cooker may have suggested, Spore is a transfixing, perplexing, occasionally vexing, but mostly triumphant example of what happens when a design team gets the balance between imposition and choice almost exactly right."

From Xfire: "Anyone who's played video games for a couple of years has stuck around long enough to stumble across a few weird ones. Some are even quite popular, which is all the more reason why you'll wonder what made the developers think about making such a game and why people are loving it, despite its weirdness anyway. Not all weird video games are head-scratches. Some are actually quite good."
The stick of truth is a must have for any South Park fans. I spent a good afternoon on Goat simulator, a rare real open world. I planned to try hatoful boyfriend since it was free on Ps Plus. Disco Elysium is on my radar since the final cut came out; as soon as there is a discount, i will take it. Like movies, i like weird games too :)

From Xfire: "The four-hour director's cut known as Zack Snyder's Justice League has led to the discussion of movies in the past that might have fared a whole lot better had they been released to be more in line with the original vision of their creators. But, as it turns out, cut content doesn't just happen in movies. In fact, the act of cutting content before the release date happens arguably just as often in video games as it does in cinema."
I can't believe they cut stuff from Skyrim. At release, it was a barebones game with a slight improvement in graphics.
"Now, before we proceed, we'd like to say that Metal Gear Solid V: The Phantom Pain is one of the best video games ever made. It's not just a fine piece of gaming. It's one of the finest there is"
Really?
MGSV is easily the worst main line MGS game and not just because of cut story content, the open world is bare bones and there's hardly anything to do. It's repetitive, samey and is just lifeless. I appreciate the stealth mechanics, the animations and the way you can go with combat but it's not enough to keep me engaged the full way through.
Kojima should have done a twist and make the main chunk of the game a Metal Gear & Metal Gear 2 remake to bring the story full circle.

While we have witnessed a lot of remakes, remasters and even sequels to games a decade old. There are still some gems that are close to my heart that are lost to me. Here are some classic games that I'd love to either see remakes or remasters of, or even a sequel on new hardware.