All Channels
Popular
130°

5 Video Games That Should Exist

Ever since video games became a real, mainstream form of entertainment, gamers everywhere have been speculating and dreaming of different crossovers or sequels that could be made. Let's talk about 'em

Timesplitter143563d ago (Edited 3563d ago )

I think people are much more looking forward to the announcement of HL3 than the game itself, which is why Valve isn't making it.

If I try putting myself in their shoes, I can definitely see how working on Dota 2 and CSGO and organizing multi-million dollar tournaments every year would give me the impression that I'm reaching way more people than if I were working on a nostalgia-fueled single player FPS

3563d ago Replies(1)
Timesplitter143563d ago (Edited 3563d ago )

"A Better and Different No Man’s Sky"
Aside from the fact that this game doesn't exist simply because we don't have the right hardware yet, I don't think this would actually be a good idea in practice. Procedurally generated worlds tend to be soulless and repetitive

There's been a sort of procedural content craze that started in the last few years with the rebirth of roguelikes, but I think we're approaching the end of it. We're starting to see its drawbacks, and I'm starting to miss carefully-designed game worlds

joab7773563d ago

Great ideas seriously. Pokemon Go itself should be an eye opener that even a simple mmo would make them a fortune and sell systems, especially if the nx is a hybrid.

ASoIaF made by From would be epic!!! Personally, for me NMS was even more than I thought so I'm loving it. Problem was that people were thinking GTA5 or Skyrim in space but neglected all the facts, like the difference of a few hundred people working on it.

Also, LFD3 and Portal 3 will probably happen. HL3 missed its mark. Unless they have something special to give us, it may never be made. I think of Valve like Microsoft, they don't have very many original ideas, but what they do is find the best of the beat and bring it to us....lol!

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

Read Full Story >>
gamesindustry.biz
Cockney29d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

Read Full Story >>
rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

Read Full Story >>
gamesindustry.biz
lodossrage30d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman29d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb29d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.