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Premortem: ‘No Man’s Sky’

No Man’s Sky releases tomorrow, August 9th, on the Playstation 4; its PC version releases thr ee days later on the 12th. For several months I have debated whether or not to stamp the word "premortem" in front of this game, and with the launch blazingly imminent now, that ambivalence persists even as I write this.

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kylanknowler.com
iceman063574d ago

I wasn't sure where this was going, but I get it now. IMO, Hello Games has prioritized the importance of freedom of choice and of the pillars of the game. That's it. Providing the center, imo, is the "dangling carrot" for those that MUST have a reason to explore. Plus, as a functional representation of a universe which parallels ours, I am assuming that it started fundamentally like ours. Meaning it started from a massively dense point and, after an explosion, expanded outward from said point. That would make it somewhat circular...which does indeed have a center. With the amount of planets being astronomical in every way possible, Hello Games was fully aware that discovering them all would not be likely. So, they provided and incentive to move from planet to planet. One could easily spend days on a single planet discovering every possible detail. But, the mysteries of he center will always be calling.
In the end, this game is about the journey. It's about unearthing the secrets of what happened in this universe and how that relates to the secrets held in the center. It's about discovering strange, unique, even funny things along the way and sharing them. The stories of people's first planet is so varied and unique it's a wonder how they were able to pull it all off. It might fall victim to the hype of expectations. But Hello Games has spent so much time trying to balance those expectations with what the game truly is, that it ends up sounding silly to expect anything more. It won't please everybody. But, it will hit the sweet spot for those that have a thing for exploration and mystery. Some people dream of what's out there..others couldn't care any less.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai26d ago (Edited 26d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio25d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing25d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9225d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit25d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing25d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9225d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com