
The dreaded licence game scenario is as follows: generally speaking, original is best - adaptations only dilute or disappoint fans of the series or property in question. There are, of course, obvious exceptions to this rule of thumb such as GoldenEye, Aliens vs. Predator and, more recently, Chronicles of Riddick: Escape from Butcher Bay. Riddick in particular took a vaguely established character, Riddick, and reinvented his back-story, putting players in a brilliantly designed first-person stealth-em-up. By all rights, the game exceeded the depth and quality of the films upon which it was based. Playing with the use of light and dark, as well as the gritty futuristic prison setting, Riddick showed exactly how to handle a licence...

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
From what I just read this game has the ingredients to be a sleeper hit on 360 and PS3 for 2007! Some of the best textures ever seen and a more extensive physics engine than HL2 sounds good to me!
Swedish dev's rock!
I gotta say this game has grown on me. At first i couldn`t care about it, but it just keeps looking better and better for each preview.
In Norway we always make fun of the sweeds, but i guess that can`t include game developers.
this game on my MUST HAVE list right now!