
Speaking in an interview with VideoGamer.com, Bethesda Softworks vice president Pete Hines revealed that the developer instead prefers to rely on internal feedback.
Hines told VideoGamer.com that "you have to take feedback from the people who are actually playing the game".
When asked how much the series' protective fan base figured in the development of the game, he replied: "Not much. When you're designing a game, you have this group of people on the inside who are working on it every day and who know everything about the decisions that are being made. You don't just take a chunk of that, throw it out to the community and say, "We don't know how this question works, so let's ask the fans". You're working and changing every day - it's a constant, fluid process. It's not like we say, "Okay, everything is done now, let's see what they say then go back and change it."

A remaster of Bethesda Game Studios' 2008 action role-playing game, Fallout 3, is planned for release at some point in the future.
Would be nice if they had New Vegas ready as well, especially because of the show.
Hopefully this doesn't have the same performance issues as Oblivion Remastered.
Throw in all the DLC as well, like Oblivion and I'll definitely bite. I recall having one trophy left to unlock on the PS3 version with 100+ hours in my save. When my save file got corrupted, lol. Very sad day.
To be fair though, Bethesda was trash at Playstation ports anyway.
Oh oh oh I can do this too. GTA 7 will be made at some point in the future. Fallout 5 will enter development in the future too
Everyone there should know most gamers want New Vegas and Morrowind more than anything.

Fallout Day's disappointing news that Fallout 4 is coming to Switch 2 is a shame, as this 17-year-old entry is more deserving of a new port.
Fallout 4 isn't the worst game in the franchise. It's either Fallout 76 or Fallout BOS that's the worst.
PC and all other modern consoles never got a remaster of 3, but obviously the switch 2 was the tipping point to make it a reality... ahuh
Meh, I thought 3 was garbage. I'm not a great fan of the franchise to be fair. They're like B-Movie films, really shallow and janky. 4 was definitely one of the better ones though.
So the article makes a snippy entitled statement and acts like that is going to encourage a publisher to give them what they want. Okay.

Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.
Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements
I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed
Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.
The hardcore Fallout fan is a special breed (NMA). They only have 1 vision of what this game should be and that's 2D isometric with turn-based combat, with huge dialogue trees and multiple paths for finishing ie. Fallout 1&2.
That being said, I'm afraid they were accurate when they predicted "Oblivion with guns", especially when it comes to NPC interaction. Oblivion was so stiff and lifeless in that department and it seems like Fallout 3 will be the same. It's a shame.
Still a day 1 purchase though.
Probably because it would of been sent back to the drawing board if they listened to fans. . .
I will still be picking up Fallout 3 for the 360 on day 1. I'm just hoping the game has a bit more polish and is a lot less like Oblivion in certain areas than it seems to be.
No game can live up to the idealized image some fans have of Fallout 1 and 2. I loved those games but they weren't perfect and Fallout 3 won't be, either. It'll just be imperfect in different areas. People who gripe that it's going to be Oblivion with guns should realize that having a new installment of a game feel too much like a former Game of the Year isn't that horrible of a problem. At least it's still an open-ended RPG. Look at how badly some other franchises have been mangled in sequels - X-Com, for example, went from being a strategy series to an awful shooter.
Being part of that group...I can say I'm totally excited about this!
2D restricted the storytelling aspects of the game. Why would you do that again???
It's like turn-based RPG's...why continue to do those when we have the technology for real-time...which is much more exciting AND you can still use tactics??? (I'm gonna get a couple of disagrees on that one...)