
4K is coming, and you better start saving up those gigabytes, because it's a real heavyweight.

Icy-veins.com has posted an article detailing a fan-made enhancement to the World of Warcraft: Mists of Pandaria cinematic trailer. The YouTuber, SnazzyAI, converted the trailer to 4K and 48FPS using AI upscaling and AI frame interpolation, respectively.
Oninaki | 4K at 60 FPS Gameplay on PC with 2080 Ti
Japanese developers are a piece of crap at optimizing games for consoles,this game should be played at 60fps on PS4 pro and Xbox One X with easy....instead runs at 30fps with frame pacing issues.Crap development!And really you need a 2080TI to play at 4K@60fps on a game that looks average in the graphics department...what crap is this!
Gears 5: Arcade DeathMatch Online at 4K and 60 FPS Gameplay on Nvidia 2080 TI (MAX DETAILS)
Arcade mode is a huge surprise for me. I have played every gears game and have never got into vs multiplayer because i just got owned every time but i've been playing arcade mode all weekend and had loads of fun even getting mvp a few times lol.
One thing i will say though is that even though this is a tech test and the matchmaking has improved over the last few days if it runs like that at launch the criticism will kill it.
This will only affect videos and movies though. This title seems click baity, so I just wanted to make that clear.
@The_Infected US I guess.
Not only do we need more space on our SSD.. but also a bigger wallet to carry around our money. I can not imagine how much the first REAL 4K optimized game will cost, bet games will cost $90 once 4K is the defacto standard.
We might end up in a world, where consoles will vanish (due stupid 4K development costs) and on the PC we will be getting games in an episodic format (like the latest Hitman, just waaaay more episodes) or simply NO games at all, if Witcher 3 was only possible due the consoles. Will we have a Neo Geo like market in the future, where games will come with a $500 price tag? due the expensive nature of making true 4K textures, levels and other assets?
So far, the whole industry aint moving to 100% 4k. With cheap gpus like the rX480 99% of the PC users and soon console user wont care about 4K and as long that remains the majority, we will be playing at 1080p for the next 10 or 20years.
If the costs of 4K game development remain the same as the during the 1080p decade or so, then sure lets switch. But if game-dev suddenly cost twice or more.. forget about it. Do we really need 4K, 8K, 16K? ... a bigger resolution ain´t making the game any better. The next GTA6, if they decide to go 4K 100% ... will probably have a budget over $1bil. GTA5 optimized for PS360 <720p had a budget/cost of nearly $300mill. The death of many studios/publisher is imminent with the insane 4K cost.
It eats em up much, yum, yum!!!