
When Fallout 4 was first announced I was beyond excited as many of us were! Fallout 3, New Vegas and the older titles in the series were all fantastic, anything that lets you run around a post-apocalyptic world, wielding a laser pistol whilst wearing a dress is something only dreams
Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

A remaster of Bethesda Game Studios' 2008 action role-playing game, Fallout 3, is planned for release at some point in the future.
Would be nice if they had New Vegas ready as well, especially because of the show.
Hopefully this doesn't have the same performance issues as Oblivion Remastered.
Throw in all the DLC as well, like Oblivion and I'll definitely bite. I recall having one trophy left to unlock on the PS3 version with 100+ hours in my save. When my save file got corrupted, lol. Very sad day.
To be fair though, Bethesda was trash at Playstation ports anyway.
Oh oh oh I can do this too. GTA 7 will be made at some point in the future. Fallout 5 will enter development in the future too
Everyone there should know most gamers want New Vegas and Morrowind more than anything.

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative
Really great article!
Yeah, this is why I published a review (here) and gave it a 6.7/10. Fallout 4 is dreadfully mediocre.
I felt the same, I spent around 100 hours with the title and enjoyed it... but I wasn't as immersed as I was in the previous games. It didn't help with repetitive infinite quest lines that were clearly just filler, they brought me out of the experience.
After about 30 hours of F4 i almost dropped the whole game. That moment was pretty crushing as a HUGE fan of F3 and F:NV. Almost everything had changed to something more simple and boring.
Simple dialogue and less of it, long gone were the days when you could ask info about location or it's inhabitants from local merchant. Or using attributes and skills in dialogue, which was super fun in previous games because it made your character feel special and that your build mattered. I wasn't the biggest fan of voice acting, it was too happy chappy for my character. I would take tons and tons of dialogue and dialogue options with silent protagonist, over voiced main protagonist any day.
Character leveling also took a major hit. As before we had three stages of leveling. From broad paths that mold the character like S.P.E.C.I.A.L., to the more pin point molding as skills, perks were there to give something fun and weird for your character. In F4 i was pretty much boosting my damage or combat skills. I felt that if i would have put my level points into different perks, nothing would have changed. Not the way i play the game or how i tackle things.
Maybe due to the far more simple dialogue options and character leveling, that 30 hour mark was the point i realized all quests i've done have been only me going to places and kill a lot of things. There was no alternatives or clever and unique ways to do them. Fallout 4 just was not an RPG anymore, it was an open-world shooter with RPG elements. So i killed everything, tapped random button in dialogue (nothing really mattered) and explored the game world. In quest design i think less is more and most of the quests felt half assed.
After the DLC's that F3 and F:NV had, it's also pretty sad to see that Bethesda is taking the easy way out and are releasing crafting DLC after crafting DLC. I'm glad i didn't buy the overpriced season pass.
So IMO Fallout 4 has a great world exploring, mediocre combat and horrible RPG elements and DLC support. I think it had more in common with Far Cry and Borderlands than previous Fallouts. After the whole F4 and it's DLC's i've lost all the trust that Bethesda will release a good RPG's anymore. It's all about simple "RPG's" for broad audiences, while getting showered in money. I hope that next Elder Scrolls proves me wrong, but i doubt it.