
The PlayStation Move controllers are creating several problems. They are uncomfortable and unreliable, and that makes them the weakest aspect of Sony’s push into virtual reality. The Move devices, which are a pair of TV remote-like wands with light-up bulbs on the end, get the job done in a lot of circumstances, but they show their origin as a 2010 answer to the Wii Remote motion controller whenever you try to go from broad gestures to precision articulation.
The HTC Vive controllers and Oculus Touch also make the PSVR solution feel sluggish.
A classic genre takes on new life in VR, so here's a rundown of the best VR platformer games available in 2026.
Can’t be a good list without astro bot and moss and moss book 2 they are the cream of the crop.
If his choices are as good as those 3 games then I gotta try the rest of his list
VR is a medium perfect for adventuring through new lands, so here's some of the best VR Adventure Games available in 2026.
Are a bunch of games, some of which are nearly 10 years old not one being from 2026. Barely one from 2025.
I do like the irony of the closing paragraph though, "Why VR Adventure Games are Thriving". Really buddy?

Skyworld: Kingdom Brawl, one of the best RTS card battlers in VR is shutting down this July, developer Vertigo Games has confirmed.
Re-calibrate re-calibrate. Hm it still doesn't work. How did this crap hardware get into production.
fortunately, not every game will use it.
It's pretty responsive... you have to give it that.
It's like a person who owns a Ferrari complaining that his neighbor's Honda doesn't quite drive like his expensive car. Sure Sony could have made a more expensive holding device, but then, the cost would be higher for the general public. And assuming all gaming experiences on PSVR is the same.
Saying Sony is deceptive when no one knows the price of the oculus controllers on top of $599 or vive's $799 with a compatible PC to use both vive and oculus. What's the price of all that put together? The point of PSVR is it is a good entry level VR experience. Sure Sony could have made a $5,000 dollar VR unit. But who's going to be able to buy it? They could have made a $1,000 unit. But that's 3 PS4 s.
Complaining about PS3 peripherals on PS4 is also dumb. Why not complain that PS2 peripherals don't work on PS4? Or PS1? If Sony made new motion controllers, the article writer would then complain move doesn't work on PS4.
He's worried about the experiences on PS4, I could worry about a lot of average VR experiences on PC that don't justify the high price and ruin the experience. Let the masses enjoy entry level. It's bound to get better as the developers get used to making games. And before whatever Softkinetic adds to PSVR as they were bought by Sony recently and specialize in hand gestures and tracking.
Vive wands work great. Maybe just release the games for PC so users can have good experiences.