130°

Mighty No. 9's 11 Platform Launch Faces Numerous Issues

Xbox 360, Mac, Linux versions delayed at last minute, joining the delayed 3DS and Vita versions. The six platforms that made it to launch have other technical issues as well.

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gameranx.com
metalgod883538d ago (Edited 3538d ago )

I do feel bad for the developers knowing what they tried to do, but at the same time, why would you create a game like this and put it on so many platforms. It makes zero sense to me. Its better to put awesome game on a single platform, then later port to other platforms than ...do what they did, specially with the amount of money they had to work with.

Its just baffling. I have yet to play the game, so I can't say how good or bad it is, the art style completely changed from super awesome to child's play. That alone would probably put a lot of people off.

ZeekQuattro3538d ago

This is what happens when instead of focusing on the game and making it good Inafune was more worried about Anime and movie deals revolving around the franchise. First get the game out then worry about that stuff.

zep3538d ago (Edited 3538d ago )

They gave me a JPN PSN code even though i clearly stated on the survey that my account was NA ffs

CrimsonWing693537d ago

Dude, they gave me one set of DLC for PS4 and a gold skin for Windows only when obviously after declaring PS4 as my platform and them giving me PS4 content they still managed to screw up and give me DLC for the wrong platform. This was my first kickstarter and it's left me so bitter I probably won't ever do another one of these.

zep3537d ago (Edited 3537d ago )

Lol go check kickstarter page for mighty no 9 ots not just the two of us sadly. Like you its alsy my 1st since i love megaman so much

120°

After What Feels Like A Lifetime, Amazon Is Cancelling Mighty No. 9 3DS And Vita Pre-Orders

It's finally over

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timeextension.com
CrimsonWing69417d ago

Man, what a let down this was. I don’t even want to admit what I added to the crowd fund… let’s just say I learned a valuable lesson.

coolbeans417d ago

I think a large swath of the N4G community has been in your shoes.

Redgrave416d ago

Curse us for the hopes we once held

110°

Mighty No. 9 vs Mega Man 11: Who Wore It Better? A Retrospective Look

Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.

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nintendolink.com
CrimsonWing691304d ago

Lol, I literally said that out loud when clicking on this article.

VersusDMC1304d ago

Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.

Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.

VersusDMC1304d ago

Just tried Mighty No 9 again on PSExtra...graphics are atrocious and taking down enemies by dashing into them feels so hollow.

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90°

Kickstarter's Gaming Successes Prove Big Gaming Doesn't Know What Fans Want

Kickstarter has allowed game developers all over the world to bring their respective visions to life, while AAA Studios remains out of touch.

TheEnigma3132186d ago

This is very true. Companies like EA, UBI, MS seem to be disconnected from what fans want.

2186d ago
AK912186d ago

Um I’m not too sure about that check how well those games sold besides the money they got from Kickstarter they didn’t sell nearly as much as most games from publishers (AAA or not).

The unfortunate reality is these days games like Shenmue 3 and Bloodstained are incredibly niche and the only way it could survive is by use of a fan funded website like Kickstarter.