
Eitr has been bumped back to a 2017 release, according to a listing on publisher Devolver Digital's website. The progeny of indie dev Eneme Entertainment, Eitr's beautiful 16-bit spin on the Dark Souls forumla caused quite the stir back at E3 2014. However the hardcore RPG quickly receded from public view the following year. Despite Eneme's initial promise that the game would hit a 2016 release, the game has only made a handful of public appearances since mid-2015. (Suprisingly, however, Devolver Digital did livestream the game only last week.)

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
Hopefully the development is going well, I've had my eye on this one since it was first announced. Love the art style and the combat looks well designed too.