
Modern game design has been changed in many ways by Portal’s release in 2007. Not only have first-person puzzles games such as Antichamber and The Talos Principle become a genre of their own, the game has influenced many others with its physics-based gameplay. It’s safe to say that these days, we’re thinking with portals. However, Portal wasn’t the first game to feature its namesake as a problem-solving mechanic. A much bigger game came out a year earlier that made use of similar features. Prey was released in 2006 to a rather positive reception and yet, the game barely seems to have made an impact on the industry as whole. There are a number of reasons why this might be the case, including the famously protracted development that surrounded the game. Prey had been trying to implement portals into gaming since it was first announced in 1995. During that 11 year development cycle, the team behind Prey faced numerous challenges in bringing the game to market.
Development footage of the canceled sequel to Bethesda Softworks and Human Head Studios' Prey has leaked online.

WolfEye Studios president and co-founder of Arkane Studios Raphaël Colantonio has said Dishonored and Prey fans “will be happy” with his new studio's next game.
Ouch, already placing a sales cap on this is potentially bad as these games never seem to sell all too well. Hopefully the budget is in check so no one gets laid off after launch.
Fuck yeah. Even if it’s just a spiritual successor I want more titles like Dishonored in terms of art style, design and gameplay

The magnificent Prey was once again abandoned as Microsoft disregarded Arkane Austin's achievements and crucified it just for Redfall.
well, not entirely ... the main Arkane studio i.e Arkane Lyon's still there ...
Its only that, the sequel will take more time now ... after Blade & Dishonored 3
Not even this Prey
Still longing for a sequel to the original Prey with Tommy
The studio didn't even want to call this Prey, it was just Bethesda being dicks to them for some reason.
Keep dreaming then as Prey and Dishonored 2 did not sell well enough to get sequels.
Hence we got Deathloop and Redfall instead.
11 years? Ouch. Nice to see some context for yesterday's announcement, at least
I really have to get around to playing this!
if this game flops,beteshda could blame them self.everyone is disappointed about this game.almost everyone wanted Prey 2 from 2011.i wanted the same,very disappointed in this :/