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Motus CEO talks Darwin motion-control

Hit the link to read the full Q and A's

The success of the Wii has brought a lot of attention to motion-based game controls. Sony and Microsoft are undoubtedly working on their own motion-control systems right at this moment, but Motus, a company started by a team of MIT grads out in Cambridge, Massachusetts, has already demonstrated a new controller that has the potential to bring motion control to any gaming platform.

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uk.gamespot.com
ape0076464d ago (Edited 6464d ago )

we don't want crappy motion controlles in ps3 or 360,leave the hardcore alone,if this happens,you are gonna see a sea of crappy,retarded and casual stuff,imagine carnival games for ps3 or Microsoft sports,or other gimmicky games

ALL THE CRAPPY STUFF ON WII WILL POUR ON PS3 AND 360

SORRY MOTUS

kspraydad6464d ago

As it isn't the STANDARD way of controlling the majority of developers will continue to program for the DS3. Those that DO program for the Motus MAY bring new customers into the PS3 fold. That is good for all PS3 owners as more consoles means more overall support.

It really wouldn't affect your gaming on the PS3 negatively AT ALL.

Mike134nl6464d ago

As long as the motion controller doesn't come standard with a console, I can't see this taking off.
But it might spur third party developers to make better quality games

Ju6464d ago

I agree. As long as its a third party product, I'd call this failure to launch. We had that before and it never worked out. If all future consoles come with wigly controls, I'm out of console gaming, seriously. PS3 won't get old, though. No need to be afraid.

knoxin6464d ago

I rekon the next xbox 720 you;ll get one in the box

tk6464d ago

Rather than having a PS2 / PS3 Wiimote, XB360 Wiimote - rather let Motus make it for this gen. Next gen this should be standard.

lewis6464d ago

thats gotta sell fast!!!!

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer23d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde21d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy21d ago

And then MK1 killed it again.

DivineHand12521d ago (Edited 21d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net