
A company that is as large as the monolithic tech giant, Microsoft can only be expected to be spread across multiple disciplines, working in both the hardware and software ends of the tech industry. It’s understandable that they occasionally make somewhat ill-conceived decisions from an outside perspective, like the recent shutdown of veteran studio Lionhead seemingly out of the blue.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.
MS messed up and let a developer that had potential go to waste. Reading the interview from a former employee it seems one of the usefulness of Peter Molyneux was keeping MS at bay with their ridiculous requests. When he left no one was there that could talk MS down from the ledge so to speak.
MS came in and asked them to do things that just seemed like it wouldn't work at all and when it didn't as expected they shut them down.
These companies need to handle studios better, this is one of the only industries that closes so many studios so casually. They buy up everything when they're hot then let them go just as quick. There's hardly any stability for employees unless you are way up high in the food chain.
Microsoft screwed up big time. Lionhead wasn't a great studio, but it was a good studio that launched solid successful games. If Microsoft had invested more time, given them some freedom to innovate and hired more TALENT, they could turn Lionhead in a great studio, like Naughty Dog.
Naughty Dog took time to reach the status they are today. Kudos to Sony for that.
Next time close the studio earlier before it becomes a waste of space & resources