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Kojima on why he's modelling his studio on Media Molecule

The Metal Gear creator to turn his back on Japan's macho culture.

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gamereactor.eu
naruga3652d ago

i dont know if it s cool...judging by MM's games i would prefer the more strict, disciplined model of japanese studios as if the production is good they always offer good games ...in contrast Little Big Planet was good but it was also a bit of a mess from artistic and content viewpoint...if Kojima chose that kind of structure is better to have solid lead (no pun) and orientation in order to succeed

jznrpg3652d ago

He is designing the setup like Media Molecule, not the actual game style, obviously.

NotEvenMyFinalForm3651d ago (Edited 3651d ago )

If you read the article Kojima is not modelling his studio after anything. The title as always is just click-bait. Kojima said was that he liked the familiar feeling of MM's studio because it has a nice kitchen. Then he adds that it was strange seeing so many women working at a game studio.

The rest of the article is just the author trying his best to twist the facts and make things look like if Kojima's turning into some kind of progressive justice warrior or something.

dafegamer3651d ago

Yeah games with 95 and 91 metascores are a mess :/. Tell that to the success, acclaim and fandom the games have received

ULTp0ltergeist3651d ago

Well it makes sense, they don't want to hype anything because it's nothing significant.

Majister-Ludi3651d ago

Wanted to like it but from gameplay standpoint they are loose and not what you want from a platformer. Very cute though.

+ Show (2) more repliesLast reply 3651d ago
SmokingMonkey3652d ago (Edited 3651d ago )

Sony is King of 1st Party Studios

Naughty Dog

Guerilla

Media Molecule

Sucker Punch

SSM

Polyphony

ETC.

Unmatched in the Industry.

Pancit_Canton3652d ago

Don't Forget

Japan Studio
Sony Bend

Movefasta19933652d ago

Love the variation of genres too.

Lord_of_Cinder3651d ago

Santa Monica is a bad ass studio too.

XisThatKid3651d ago

Eat Sleep Play
United Front Games
Incognito Inc.
Ninja Theory (Sony primary third party now)

Majister-Ludi3651d ago

You should take guerilla off that list until they actually release an enjoyable game.

SmokingMonkey3651d ago

Bullsh!t, I love Killzone.

It's my favorite FPS, especially if one likes playing without Auto-aim or Aim-Assist, unlike 99% of FPS on consoles.

I have Platinumed every KZ except the KZ1 remake.

+ Show (2) more repliesLast reply 3651d ago
Get_A_Job_Foxtrot3652d ago (Edited 3651d ago )

Japan has no macho culture. Not even a hint. The boys are just as beautiful, spending as much time on their hair as the girls lol.

Godmars2903651d ago

He's talking about behind the scenes. The boss who rules with an iron fist accepting no other opinion than his own.

Which is a bit odd coming from him. Someone with a reputation for being a control freak and perfectionist.

3651d ago
opinionated3652d ago

Interesting. I was wondering which one of his studio visits impacted him the most.

Godmars2903651d ago

And yet at the same time talented and creative people are needed. Selecting solely by gender, especially when the individual in question has personal agenda based on further bias, is only counter productive.

Godmars2903651d ago

And Kojima his hiring. If he manages to hire mostly SJWs, what do you think that's going to do with his games?

CaitSith3651d ago

100% agree. Regardless of gender, an employer should not hire people only to fill a gender quota. Its striving for mediocrity.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai23d ago (Edited 23d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio23d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing23d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9223d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit23d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing23d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9223d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com