
By excluding and demeaning players and press who don't hit an arbitrary skill level, "gamers" are limiting the audience and potential of videogames.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
good. I don't want "games" to be taken seriously :D
says the noob, Git Gud, son !! /joking
I usually remove the "git gud" tools from my friends list. Not sure what circles you run with, but not me. I play for me. I don't give a shit what those jobless morons think.
I respect those that don't have the skill to play games on the hardest settings. However , some games like DarkSouls require a standard difficulty level to make the game a good experience. Having a diffierent difficulty settings can make the online experience alot more difficult to manage.
Those who tell other to "get good" are disrespectful however some games need a standard difficulty level to function properly.
So if a non-musician was reviewing a new musical instrument in a musicians magazine, and was playing it badly, they wouldn't get ridiculed for it? This isn't limited to a gaming mentality. Pick any hobby