
The launch of Sony’s cloud gaming service, Playstation Now, is expected to be imminent for those in Europe.

We take a walk around the Cloud Gaming Graveyard - listing all the failed cloud gaming services over the last decade.
We discuss the ups, the downs, and overall history of this technology. Turns out running a successful cloud gaming service that addresses the various technical hurdles and actually makes money is a real challenge.

PlayStation dominated cloud gaming users throughout 2021, beating Microsoft's xCloud streaming by over 10%, but Xbox swings back at PlayStation in 2022.
“In 2022, Microsoft took the lead with 60-70% of total MAUs”
From 20-30% up to 60-70%? That’s some crazy growth. Probably thanks to Fortnite.
What a clickbait headline. Why mention 2021, when the tides turned in 2022 for the obvious reason of one company making the Cloud service one of their biggest marketing pushes throughout the entire year while the other company was able to promote the games they had coming out?
And it's imprudent to suggest crazy growth when we only know proportions - did Xbox grow its proportion by attracting from the competitors' bases, did their marketing pay off and attract new users, or did cloud gamers on competitors just not play as much? The MAU figures don't point to shifts as significant as the Cloud proportions do, and Microsoft's lack of raw subscriber numbers that they happily boasted about in 2021 is telling too.

The PlayStation Brahs:
"Playstation Now will soon cease as exist as it combines with PlayStation Plus to be one super subscription, titles that won't carryover to the PlayStation Plus revamp will begin to leave the service in May."
Wait, what? I thought PS+ premium would carry over the games from PSNow?
Also this basically leaves MGS4 dead in the boneyard unless you play via RPCS3…
It's actually a lot of games that will leave at the same time.
Probably to leave some space for the PSP games that are gonna be added to the premium service.
As for MGS4, I would expect Konami to be behind the move.
Ah, yes. Bask in the "service" era. Where what you see today, is not what you'll see tomorrow, thanks to an overcomplicated system.
The "service", is simply, off the charts.
So when games leave PS Now, it's a huge issue but when games leave GamePass it's just fine? All subscription services have games / movies leave all the time.
Indeed it is, actually, it already sorta works. Yesterday the app for it appeared in the Dutch PSN store, I could get a 7-day trial subscription. The app was later removed again and never appeared on my homescreen but I can play PS Now games when I select them thru the PSN store since the app can't be downloaded anymore it's still visible with all the PS3 games that it supports and selecting one of those will start it. Also the PS Now beta app now seems to work with the 7-day trial as well...
So it's up and running but they probably still wanted to change certain things. One thing I've noticed is that my console is all in English (I hate computer/console stuff and games in Dutch) but the regular PS Now app showed me Dutch text everywhere, the beta app still shows English. So they might have a few kinks to solve yet with the diff languages
I'd use it more if it wasn't so expensive.
I sometimes think it would be better if you paid for your time rather than days.
Example if I rent a game for 3 days I have to play it in that 3 days. I'd prefer it meant I had 72 hours of gaming hours that I could take as long as I wanted to play.
its pretty cool, especially for casual users that have it intergrated in a smart tv without using a console.
Is this successful in the US? Would this be feasible on my meagre 5mbps connection?
I tried the trial for a week and couldn't get on with it. It was terrible, my connection is capable of pulling down 18 gb in an hour on my ps4 but I can't have a stable connection with PS Now? My connection on my ps3 and ps4 have always been a bit iffy compared to my pc but I was quite surprised by the performance.