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Edge Interview: Crytek Warms Up to Consoles

Frankfurt, Germany-based Crytek is embarking on a new journey called "console development." Engine business manager Harald Seeley shares his thoughts on console hardware, the state of PC gaming and the always-controversial subject of piracy.

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edge-online.com
Harry1906518d ago (Edited 6518d ago )

to learn how they have been plagued by piracy on the PC. Just today they revealed that there were actually more pirated copies of Crysis being played than what they officially sold.

However, I personally don't like Crytek games. They might be very good with all the technical stuff and glitter, but I find their game lacking in atmosphere a little. I find Ubi's FarCry 2 to be much better than the original one and I really thought Crysis was all brawn, no brains.

Well, I am not particularly excited by their arrival into the home console market.

What also saddens me is that Crytek is also one of those comanies which seem to be stuck with only one genre like ID Software or Creatove Assembly. They never take new challenges and remain stagnant even though they make their games better and better. (In the Case of ID, ye,they do make more casual games for the DS and mobile now, but Orcs and Elves is still played in First Person Perspective.)

GiantEnemyCrab6518d ago

Everyone will just compare your console games to Crysis on the highest settings on PC that you will never be able to match.

Gamers will be expecting the same results you had on PC and everyone is just going to end up disappointed(see Console version of Far Cry). Yes, Crysis is also a fun shooter beyond graphics but the market on consoles is saturated. This is of course assuming you are going to make a console FPS.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai65d ago (Edited 65d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio65d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing65d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9265d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit65d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing65d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9265d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."