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270°

Next Fallout 4 DLC May Include ‘Nuka World’

ThisGenGaming says "The next piece of Fallout 4’s downloadable content, Far Harbor, is on its way in a few days – allowing us more fun and frolocking through the desolate wastelands once more. Now, this may have been the newest DLC having the fans of the series counting down the days however some more of the devilishly smart series lovers have may have found some details, albeit small ones in regards to the next DLC to come."

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thisgengaming.com
akurtz3646d ago

fallout 4 just keeps on delivering. love it!

letsgopal3646d ago (Edited 3646d ago )

Are you kidding? We got workshop crap and short "build your robot" thing. The only good thing was Far Harbor. and now we're getting even more workshop stuff. I remember when that liar Howard told us settlements are optional.

we4203645d ago

They are optional. And so were the dlc that expanded them

letsgopal3645d ago

@we402 It doesn't matter that they are optional... because of them there is a lack of quest addons.

Yui_Suzumiya3646d ago (Edited 3646d ago )

Oh I'm definitely getting this expansion now! :3

EazyC3646d ago

They teased something** exciting for next month in Automation, so I can't wait to see!

** One off vault-tec lunchbox in the Machinist l's lair with just a piece of paper saying "JUNE" inside it

TwoForce3646d ago

Well, i got season pass. So i'm ready for some new adventures.

TGG_overlord3646d ago

Oh darn, and I don´t have a season pass :S

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40°

Fallout 4 Switch 2 Graphics Comparison Reveals Performance and Resolution Differences

Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

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twistedvoxel.com
60°

Fallout 4's anniversary update wasn't as impactful as hoped for, Nexus Mods have assembled their own

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative

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rockpapershotgun.com
160°

Todd Howard on 10 years of Fallout 4 and The Elder Scrolls 6: 'We needed a creative reset'

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.

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gq-magazine.co.uk
jznrpg180d ago

They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.

-Foxtrot180d ago

Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.

mastershredder180d ago

So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.

lukasmain180d ago

I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.

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