
So what game endings have earned the top spot in the hearts of avid video gamers? Which video game endings are definitely going to make you scream, whether from frustration, horror or despair? This list has been ranked from the most annoyingly disappointing to the most entertaining.
The story in part 3 of Sony Interactive Entertainment and Naughty Dog's The Last of Us series may explore a "congregation of immune people."
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.
This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."
How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.
Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.
It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.
I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?
Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....
They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.
As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.
I actually loved the ending of Last of Us. No one in that whole world aside from Ellie was worth saving, and I thought it was a great metaphor for the importance of the individual over the collective, even as it showed how sometimes one individual can undermine the choices of another (when Joel wouldn't let Ellie sacrifice herself even though that's what she wanted). And it's really up in the air as to whether he was right or not. On one hand he forced his own choices onto her. On the other, she's just a kid and pretty much every civilized society in the world recognizes that young children aren't mature enough to make important decisions for themselves. Very interesting stuff.
The last of us had one of the best endings Ive ever seen in any media. That final lie was so poignant
TLoU definitely had one of the most memorable endings of any game I've ever played, it was pretty perfect imo.
I've been playing video games for over 20 years and I've never screamed at a games ending, I imagine if one of my favorite games discs snapped and broke might change that though, lol