
Executive director Jamil Moledina announces that there will be two different talks during the Game Developers Conference about squeezing the most out of the PS3 during development.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
They have some great secrets to share on how they made that stunning launch software! I thought they would want PS3 games to get better...
I didn't see Microsoft or Nintendo doing seminars on how to make code run on their systems.
This is information from Sony's inhouse studios aka the creators of Motorstorm, F1 and GTHD that is great and BIG news! Hopefully we'll all find out why all three of them games look so damn good ;) It's been a fact that all Sony's inhouse studios have been sharing information with eachother for a while to any dedicated article reader on the PS3.
But now for the first time there going to share the classified information with the rest of the DEV community. People are going to learn how well the CELL and RSX really work together the ported games that you are refering to at launch are insignificant at this point or conversation.
Note how the GDC editor's title is Sony Shares First Party Secrets...
MS has been creating and distributing dev tools for some time now. Its nice to see Sony doing this for 3rd party companies. Definitely good news.
It's not just about how Cell works, or RSX works, it's about how they work together. And showing that kind of information to the public is going to be awesome. Hell, we might even get sneek peaks at upcoming titles. =]
that they should have been providing to all developers for their system, not keeping it secret for only their inhouse development teams to use. If developers don't know how to get the best results from a system, then that system won't get good original content, it will get ports from other systems, if it gets anything, which is not good for hardware sales. Microsoft recognized this with the first XBox, and gives all their developers extensive training and support to make their games look the best they can.