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40°

Game Under Podcast 90

In episode 90 of the Game Under podcast, Tom Towers breaks down the Israeli-Palestine conflict as interpreted by Killzone: Shadow Fall. Phil Fogg roller-blades ironically in Sunset Overdrive, then asks Tom if he's ever seen an A4 piece of paper. Has he?

Tom Towers soliloquises about the timeless genius of Gunstar Heroes, while Phil Fogg waxes lyrical about the authentic arcade experience that was Metal Slug, designed for rich kid with pockets full of quarters or guilt-stricken parents rich enough to afford a Neo Geo. Now reduced by emulators and ports to a cheap, infinite coin button masher easily attainable by the masses and no longer an elitist experience, does Metal Slug retain any of its exclusive appeal?

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gameunder.net
170°

15 Last-Gen Games That Still Compete with Current-Gen Graphics

GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."

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gamingbolt.com
darthv72560d ago

Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.

Driveclub is another i wished had a HFR mode on PS5.

MatrixxGT560d ago

Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.

127maXimus560d ago

Most games from 20 years ago are basically the same as today, with resolution and fps upgrades. The AI is still just as braindead as it always has been, worlds are full of static, boring characters that do the same thing over and over.

Demetrius560d ago

Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better

560d ago
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman567d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX567d ago (Edited 567d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne567d ago (Edited 567d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro567d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken567d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown567d ago

They should finish Horizon story first

darthv72567d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken567d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya567d ago

Yeah, a remake would be pretty awesome

anast567d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood567d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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320°

Sunset Overdrive PS5 Port Ruled Out In Favor of Wolverine

Insomniac has confirmed that a PS5 port for 2014's Sunset Overdrive is not currently planned due to a focus on Marvel's Wolverine.

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tech4gamers.com
RaidenBlack686d ago

:(
.
(well, they're likely also working with Nixxes for the inevitable Spider-Man 2 PC port as well)

Cacabunga686d ago

Wise decision, enough with old gen games already!!!

DarXyde686d ago

Sunset Overdrive was great...

I quite enjoyed the Demons' Souls remake too. I'm more or less begging for a Bloodborne sequel but would snap up a remake in a heartbeat.

Concertoine686d ago

I’d rather play an older unique game than a new Marvel game.

Im so blown out on Marvel, I can’t fathom how some people seem to have a bottomless appetite for it. A studio like Insomniac could do way better.

just_looken686d ago

Yep those poor devs are now a marvel sweat camp

This port and a quick pc patch to fix some bugs would have been a great idea i actualy forgot its not on ps5 you think it would have by now.

But hey they got like you said spiderman 2 pc port then spiderman 3 then spiderman collection with a wolverne/blade tossed in.

Amplitude686d ago

From everything we've seen, it's not like Insomniac is being forced to make Marvel games - it's clearly a good partnership that results in good games. They're still making Ratchet games anyway which is what really matters

Redemption-64686d ago

I have no idea why people like you keep making lies. Does it help you sleep at night? Where are you getting this information that they are either being forced or made into a Marvel camp? Sony approach Insomniac when they were independent to work on a Marvel IP and they picked Spider-Man. After the success of Spider-Man, it was Insomniac who pitched Wolverine to Sony/Marvel and was given the green light

686d ago Replies(5)
-Foxtrot686d ago

This is new…it pretty much confirms it can happen eventually.

I thought Microsoft had publishing rights or something

Eonjay686d ago

Yes you are right. Microsoft allegedly has rights to the first game. Perhaps Microsoft wasted to sell it back to Sony in exchange for a port to Xbox Series. This would make the statement make more sense because I can't imagine that a port of this game even compares to the creation of Wolverine. So Microsoft probably requested a multiplat port.

gold_drake686d ago

yeh, the article says as much that MS does have publishing rights.

Profchaos686d ago

They do but Microsoft doesn't really care about the game they are considering Halo 1 for ps5 so this would be nothing

badz149686d ago

MS doesn't just have the publishing rights for SSoD, they also have publishing rights for the next 2 games in the franchise!

Zeke68686d ago

" The game was later pitched to various publishers, which rejected them because Insomniac demanded to retain ownership of the intellectual property. The project was later pitched to Microsoft Studios, which was eager to work with Insomniac. Microsoft allowed Insomniac to own the rights to the game"

Seems Insomniac own the rights after all...

badz149686d ago

@Zeke68

publishing rights is not the same as IP rights or ownership. for SSoD, Insomniac owns the IP, MS owns the publishing rights. just like Sony with Spider-man. Sony only owns the publishing rights to the movies and games but the IP is still owned by Marvel/Disney.

Zeke68686d ago

See my comment below. When Insomniac left M$ they let Microsoft keep their publishing rights for... drumroll... Xbox and PC.
If they want to release it on PS they can let Sony publish it.

+ Show (2) more repliesLast reply 686d ago
Abnor_Mal686d ago

“It is important to note that Xbox owns the publishing rights to Sunset Overdrive.

Therefore, a PS5 port would need to be approved by Microsoft.”

I said this eight days ago and got disagrees.

Fishy Fingers686d ago (Edited 686d ago )

Most people dont read bro..

Had it been their IP through and through it would of been an easy release for them and its a fun game, probably would of already happened. The people saying no ones cares about Sunset Overdrive would be saying cant wait to play in 4K 60 if announced

NotoriousWhiz686d ago

"Most people dont read bro.."

Facts.

Zeke68686d ago (Edited 686d ago )

"Most people dont read bro..."

"The game was later pitched to various publishers, which rejected them because Insomniac demanded to retain ownership of the intellectual property. The project was later pitched to Microsoft Studios, which was eager to work with Insomniac. Microsoft allowed Insomniac to own the rights to the game. Sunset Overdrive was made for Microsoft's Xbox One console; it was released on the 20th anniversary of Insomniac, in 2014"

What I read is that Insomniac still own the rights to the game. Prove me wrong! ;)

Edit M$ owns publishing rights on Xbox, not Playstation as they never intended to release it on PS ever.

KwietStorm_BLM686d ago

We can forget about all of their iconic IPs. They're a Marvel studio now.

Show all comments (43)