
Joel at IGCritic talks about how ports have been an issue since the beginning of gaming stating "Horrible ports have been a source of outrage for almost as long as computer games have existed. People were getting sniffy in 1983 that the Atari 2600 version of Pac-Man wasn’t as good as the arcade version – no, seriously, that was a major blow for Atari at the time."

Take-Two Interactive revealed it is pausing development on its Nintendo Switch 2 edition of "Borderlands 4" in its latest quarterly earnings.

O'Dell Harmon Jr. writes: "Before we say goodbye to 2025, let’s take a look back and see what were the most downloaded games of the year. It was a great time for sports, shooters, and some new PlayStation VR2 games. Sports favorites topped the charts in US/Canada and EU, with NBA 2K26 and EA Sports FC26, respectively.
Juggernaut GTA V found a home in the top three for both regions, with new 2025 release Battlefield 6 claiming second place in the US. Fortnite took top place for free-to-play games, and Beat Saber continues its PS VR2 success."
It’s funny to watch the only games EU and USA agree on was Minecraft and back ops 7 both regions on 6 and 7 spot respectively other than that FIFA rules EU
I would like to see a list that has both free to play and paid games together, but at least we have this.
To this day GTA5 is a top downloaded game and it makes me wonder if the industry is really ready for GTA6. I imagine almost nothing else will sell during that game's release window.

Another night of Fortnite with the boys then?
I’ve never played Fortnite GTAV or CoD BO7 but I do own GTAV for PS4/5 because I got them cheap.
i think we should either take those games out, or make a singleplayer list too ha
Very few companies go the extra mile on PC ports, which is sad, especially given the x86 architecture the new consoles are using. The problem lies in publishers outsourcing PC ports so the main dev can make sure the console versions are working, because that's where the bulk of the sales are.
Another problem is just not having enough talented people that can properly optimize the games for PC, so they either crap out a port and leave it up to the community to fix it (Dark Souls) or spend two years trying to get it working (Battlefield 4).