Gamespot:
By the end of my first playthrough, I was eager to go back and retry old levels, in part because I wanted to put my newfound skills to the test, but also because Zero's campaign features branching paths that lead to new locations. Identifying how to open these alternate paths requires keen awareness of your surroundings during certain levels, which becomes easier to manage after you come to grips with Zero's controls. My second run was more enjoyable than the first, and solidified my appreciation for the game. While I don't like the new control scheme, it's a small price to pay to hop into the seat of an Arwing. Though I feel like I've seen most of this adventure before, Zero is a good-looking homage with some new locations to find and challenges to overcome. It doesn't supplant Star Fox 64, but it does its legacy justice.

Takaya Imamura, famed ex-Nintendo developer known for his work on the F-Zero and Star Fox franchises, has taken to social media to ponder the possibility of a Star Fox Zero release on Nintendo's upcoming 'Switch 2'.
It's a good ponder. Nintendo would be stupid to not do it. The more titles and first party line up released on the Switch 2 the more enticed the customer will be.

Has time been kind to Star Fox Zero? Does the game have any redeeming qualities that are worthy of revisiting? Should it be considered for a port to the Switch? Was it really that bad?
Haven't played it since it came out, but I really enjoyed it. Can't tell if that's just nostalgia-tinted glasses, or if I actually consider it a good game though lol.
It's a mediocre game that reuses ideas, scenarios, characters and moments from previous ones. Paired with one of the worst control methods that I had the displeasure of using.
controls made me stop playing also what good is a 65inch tv when you have to look at a tiny Wiiu tablet.. same with kirby & the rainbow curse..
No it was great, just the control scheme spoilt things really. The wii u screen was not needed for it really

But any potential design changes would be up to Nintendo if it happens.
I’d rather Star Fox Assault be brought to Switch with online multiplayer instead
Platinum Games wants to many things but sadly it does not show nothing new for years!They try to jump on all offers but end finishing none!
I rather have them show more of Bayonetta 3 first before they talking about any new project.
This reeks Inafune's funding for Red Ash and Mighty No.9 animated series, both never materialized.
whew!. from all the reviews ive read of SFZ, they all say that the game is fun, the controls are game changing but must be mastered, but that the game is short with not MUCH to offer after a while. . thankfully the controls work well, even enhance gaming!!
If you are a nervous ancy person, avoid this game.
"Steep learning curve" w.t.f?!
Oh and Lichdom sucks hairy balls for PS4. Stay away.
I just dont get why this game is not getting slammed for the graphics, the flattest textures and terrain i have seen in a long time. I put the videos on HD and i am unsure if i am looking at the old N64 version. I am a big fan, i just expected so much more.
its not worth it getting this game for 60$, and its 3 hours long, seeing some lets play videos, and calling it fun is just fanboy talk, specially the so called co-op(skylanders flying section co-op looks more fun than this)