
The creator of the Dark Souls series Hidetaka Miyazaki shared that he wants to give players a sense of accomplishment “by overcoming tremendous odds.” Yet why aren’t other ‘difficult’ games inspiring the same loyalty? Why are some other difficult games may lead to frustration instead of satisfaction?

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

The Duskbloods was planned for release on the Nintendo Switch before moving to Switch 2, according to director Hidetaka Miyazaki.
"The concept itself was different from anything FromSoftware had done before"
Maybe when more info is released this game will get alot more attention. Right now I'm not seeing much revolt from other players wanting this to be multiplat. I bet that will change...

Get the inside scoop on The Duskbloods in this interview with the director, Hidetaka Miyazaki of FromSoftware.