All Channels
30°

The Dark Souls Effect: Good Difficult vs Bad Difficult

The creator of the Dark Souls series Hidetaka Miyazaki shared that he wants to give players a sense of accomplishment “by overcoming tremendous odds.” Yet why aren’t other ‘difficult’ games inspiring the same loyalty? Why are some other difficult games may lead to frustration instead of satisfaction?

Read Full Story >>
wholesgame.com
90°

Dark Souls Series Hits a Huge Milestone As The Franchise Reaches 40 Million Sales

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

Read Full Story >>
tech4gamers.com
P_Bomb175d ago

I wanna know how many busted controllers! 😅

jznrpg174d ago (Edited 174d ago )

Souls I didn’t thankfully but Sekiro I did.

70°

The Duskbloods Was Initially A Switch Title Before Moving To Switch 2, Says Miyazaki

The Duskbloods was planned for release on the Nintendo Switch before moving to Switch 2, according to director Hidetaka Miyazaki.

Read Full Story >>
twistedvoxel.com
FinalomegaS388d ago

"The concept itself was different from anything FromSoftware had done before"

Maybe when more info is released this game will get alot more attention. Right now I'm not seeing much revolt from other players wanting this to be multiplat. I bet that will change...

60°

Creator’s Voice blog: Hidetaka Miyazaki on The Duskbloods (part 1)

Get the inside scoop on The Duskbloods in this interview with the director, Hidetaka Miyazaki of FromSoftware.

Read Full Story >>
nintendo.com