Digital Foundry:
Amid reports of poor in-game performance in later areas of the game, John checks out the key reported trouble-spots, testing them out on patch 1.03 - the ‘day one’ version of the game for the Western launch.

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

TheGamer writes, "Some weapons resist the test of time."

The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
It's smoother than I was led to believe by PC trolls. Fromsotf seems to have got a bit better with the BB engine. It also feels smoother than BB a bit. So far not experiencing any drastic drop
From software is just not a good developer when it comes to the technical side of their games.(talking about their console versions and BB)
Game is solid 30 problem is frame pacing, if you dont know what it is go check DF or NX Gamer.
Maybe I'm insane, but during all 5 of the Souls games, never has the frame rate infuriated me like it does so many.
Blighttown was bad, but it didn't ruin the game. I don't see the problem the same way others do I guess.
It's not like it slows down the way Nintendo did. The games are still some of the best I have ever played in my life.
So far DSIII is flawless.
Again From Software dont gives a shit about the horrible Frame_pacing issue.Bad developers.