All Channels
Popular
180°

Microsoft's plan to take over gaming might actually work

TweakTown's Derek Strickland reveals why he thinks Microsoft's ambitious plan to take over gaming could actually work:

"Microsoft is going at this whole war in a devious and clever way. They're behind the curtain, plotting a takeover. Not a hostile one--they're practicing a war of attrition, a long siege battle that's set for the long run. Microsoft has pretty much won over consumers already; now it is going after developers--and it'll probably attract enough strong first-party labels with its new tools to make a formidable presence. That means more Windows 10 UWP games, and having to deal with the horrible Windows Store.

"I don't think Microsoft really wants to win over gamers this time around--I think they want to win over everyday people because that's where the power is. And they want to win over devs, which is something I think Dev Mode will do, especially with the help of UWP's framework and DirectX 12."

Read Full Story >>
tweaktown.com
AizenSosuke3689d ago (Edited 3689d ago )

Interesting read, I can see this being successive if done right.

naruga3689d ago (Edited 3689d ago )

it was obvious from the start which are their purposes ...UWP will enforce other companies (Sony and Nintendo) to depend only on console exclusive deals for games in order to sell their systems, as PC-console exclusive (like SFV) will be impossible due to UWP, which will dictate a release also on Xbox ecosystem ...Only-on-System-Exclusive games while they are the tip of the spear for every console are also the most costly either for game or hardware companies.. and a console cannot survive only with their 1st party/inhouse exclusives (see what happens to Nintendo) ..the future seems shady

ninsigma3689d ago

Not true. Just because there is now UWP that doesn't mean devs can't make games on pc using the standard .exe. they can keep making games on pc exactly the same way as they always have. There is no rule they HAVE to use uwp so if they strike a console exclusive deal then they can still dev for .exe and not use UWP. It's up to them.

rainslacker3689d ago

IMO, MS actually will limit themselves greatly if they try to enforce UWP. If they make it mandatory for Windows programs in general or for games, devs will actually not adapt, and likely will revolt.

In the mean time, there is actually nothing that prevents cross platform stuff from being both UWP and on console. It's not really that much different than it is now where Windows/Xbox uses DX12 code, and everybody else uses OGL.

343_Guilty_Spark3689d ago

@ninsigma

Maybe you are confused but you do realize .exe games can be UWP games too right?

mhunterjr3689d ago

Man, this is so false it isn't even funny. UWP is an open development API managed by MS, just like Win32 (which is how most PC games are made currently).

There's nothing in UWP that would prevent any company from allowing their games to cross-play with any other system.

There's also no requirement that games developed using UWP need release on Xbox. They can be sold (or not sold) on any store the dev/publisher see's fit.

ShowanW3689d ago (Edited 3689d ago )

This little adventure Microsoft is on w/UWP, Win10 on PC/Mobile/Xbox, Etc is about apps.
Apps is what Apple (and Google) are market share leaders of right now.

Microsoft isn't 100% focused on Sony/Nintendo and this "console war" right now.

Microsoft's $$$ and other motives are strong at play right now.

Microsoft is trying to pull in as many app developers as they can.

Trying to out do Apple, Google, Roku, Etc in one shot.

They know for the most part, Xbox and PlayStation will have the exact same games.
They also know PS4 will dominate the rest of this generation.

Microsoft is making sure that their ecosystem is full steam ahead with no setbacks (rather their be a next Xbox or not)

UWP is the fist step to this.

But also pretty smart to keep it open for others to do as they please with it. This eliminates the "force and monopoly" talk.

Microsoft realizes they don't have to be King and put everyone else out of competition. They realize that as long as your using their product, they could care less about the device it's on and they still reap the benefits

ninsigma3689d ago

343, they can't. Do you mean windows store can have the game as a .exe?? Uwp is new and has its own launching mechanism (uwp.exe). You can't just create an exe desktop application and it will work on the UWP platform, doesn't work like that. Games or apps bought from the windows store launch from the uwp.exe I mentioned above and there's no standard desktop application launcher (.exe) to launch the game from like we usually do. So a game made as a desktop app and put on steam would have to be re-written to fit into UWP. This leaves us in the exact same position we're in now with regards to console exclusive deals. If a dev strikes a deal then they just write for the Console and a desktop application and not uwp so it wouldn't be available on the windows store. Having said that, even if the devs were to write create a version for UWP for Windows store as well, they are under no obligation to release it on Xbox. It may be able to run on xbox but if it's not licenced to do so then it is not allowed to.

+ Show (3) more repliesLast reply 3689d ago
lelo2play3689d ago

With the problems that people are already having with Windows 10 store... not a good start.

donthate3689d ago

Remember the golden days of Steam before they were praised to high heavens?

Lennoxb633689d ago

MS is just taking authority on a platform that they nearly own. If things are quicker to port form PC to X1, its going to be kind of hard for other devs to not think about an X1 port. Another big fanbase, more money.

Which would somewhat force Sony or Nintendo to only put games on their own console and no longer have the PC as a luxury. I must admit, when I think about it, its a great chess move.

Magnes3689d ago

Yeah ms have tried that chess move before and ended up in a monopoly suit with the U.S. government.

Lennoxb633689d ago

But theres other OSes now so that's irrelevant.

nitus103689d ago

@Lennoxb63

Déjà vu. That is exactly what Microsoft said when they were taken to task on being a Monopoly.

Have you ever seen a breakdown of the desktop market? Basically Microsoft owns the lion's share of the desktop with 91.32%, then Apple (7.22$) and Linux (1.46%).

Source: https://www.netmarketshare....

At one stage Apple looked like it was going to go under and Microsoft panicked and actually brought shares in the company to keep it afloat. Look it up if you don't believe me.

Microsoft has to do a balancing act. Even though they would probably like to completely dominate the desktop there is always the chance they could become a monopoly which is something they don't want.

Now if you want a real monopoly for an operating system then look not further than Supercomputers where Linux takes 98.9% with Unix at 1.2%. The problem with that is Linux is not really owned by any company and is basically free.

Source: https://en.wikipedia.org/wi...

Yetter3689d ago

times have changed a fair bit since then

WeAreLegion3689d ago (Edited 3689d ago )

Screw it. I want Sony and Nintendo to co-op a system.

I think if Microsoft can ease up on the restrictions they've placed on the Windows PC Store, they'll do well. Right now though, there's no way people will choose it over Steam/Origin. Restrictions lead to piracy.

Kyosuke_Sanada3689d ago

A spiritual successor to Super Nintendo!? Be etill my beating heart.

Free_Fro3689d ago

There was an uproar as well when STEAM first started, the same with Origin.

Today folks are going by the name Steampowered , they became fans over time.

Yes MS have made an attempt before, but they went about it wrongly.

This time they have the success of other digital stores to learn from...and Phil is at the helm.

MS is Windows, there's no escaping that.
How does one deny the creator of its creation?

-
xo

rainslacker3689d ago (Edited 3689d ago )

It's not even the restrictions. There is a lack of trust of MS from PC gamers in general, and most of them aren't really all that excited for what many call GFWL2.0. The restrictions only reinforce people's distrust.

Not all of it is warranted IMO, but that doesn't change the fact that Steam does have a substantial hold on the PC gaming market, and more people will fan boy up Steam, than will try and promote Windows Store as a positive thing.

I also hate to say it, because people here will disagree, but MS current MGS content, isn't going to be enough to drive people to their store. It's a drop in the bucket when compared to the total number of games out there. It'll help get some people to use the Store, but isn't going to entice people to make it a mainstay, because PC allows for more than one choice, and Steam is typically people's choice right now, with GOG climbing up the ranks.

@Free

it's not a direct comparison though. When Steam started, the idea of digital content was still fairly new. DRM and restrictions weren't as understood, and in some ways, Steam even removed some of the problems with DRM by removing the restrictive stuff that came on discs.

Steam was not trusted at first by many, I can't deny that, but Steam worked hard to gain that trust, and are trusted enough that even when they do shady crap now, most people turn a blind eye.

In contrast, MS does shady stuff(or appears to) and the internet explodes.

At the same time, people distrust MS, and I've seen numerous analogies to GFWL with MS new store front. People see MS as trying to control the PC gaming market with this new venture, and MS isn't doing much to really give people confidence other than to say, "We'll be better".

It will certainly be a long game for MS with all this. I don't think anyone, particularly MS themselves, believe this will be something that will catch fire quickly.

donthate3689d ago

You are right that MS first party content isn't enough, but I think as Windows 10 grows onto more and more devices, the Windows store will be more important. It will also be more familiar. Overall it is a sound plan, and there are lots of benefits for developers and consumers alike.

I don't like it when a company gets a free pass and Valve and Sony is getting it right now. Past console generation it was Xbox.

However, I'm starting to see changes in consumer sentiment i.e. more positive articles are being written about MS moves and displeasure at competitors so whatever MS is doing is working. The trust is rebuilding one area at a time, but as you said it is a slowly growing fire at least in the short term.

rainslacker3689d ago

I'm not seeing this change that you are.

Just speaking from a developer stand point, the lack of trust for MS is pretty pronounced. There is a ton of skepticism about their UWP and Windows Store intitiatives on the developer forums, and MS hasn't done much to really quell a lot of that that I can see.

What I see is that most people are holding onto their long fostered skepticism, and as a rule, apply that to anything MS, because MS does have a habit of saying one thing, and doing another, and it isn't uncommon for them to misrepresent their products to developers...although I can't recall them ever outright lying about one.

The users themselves(ie gamers), I don't see a big sudden love of MS for what they're doing. What I do see is a lot of people saying it will be just like GFWL, or that MS has some plan that will screw them over later. While most of this is likely just people hating with nothing to back up their assumption, it is again based on their own perceptions, and nothing MS has done has changed these perceptions, because MS just breeds skepticism in people.

I wouldn't say Sony and Valve get a free pass. When they do stupid stuff, they often get heavy criticism. But they don't really screw up that often, and their attitudes towards the consumers are generally much more approachable than MS...although MS has changed this bad habit of theirs in recent years(both in and out of gaming).

I'm sorry, I would love to think that MS has really turned it around, and people are starting to appreciate the good things they do, but I haven't seen it with enough fervor or influence to really be able to justify backing up that belief. I feel that some people, on gaming forums, are the only one's who really take MS at their word, and everyone else is just as distrustful or hateful as they've always been.

If you know where I can see discourse in plenty, and with actual merit which will show me otherwise, I encourage you to share it, but I do know some of the places I go, which involve actual professionals in the industry, are certainly not feeling it.

TheCommentator3689d ago

I would have to say that the building up of trust amongst PC gamers and developers is going to be something that takes a few years minimum. Look at how long it took MS to recover from the XB1 reveal as an example. I think that, based on how MS has turned around the XB1's image, it's likely that MS is on the road to earning that same level of trust from folks like yourself, Rain. The reality, however, is that no one knows for sure how well MS will listen to what PC gamers or developers are asking for right now. So we'll have to wait and see.

rainslacker3689d ago (Edited 3689d ago )

Couldn't say really. Techie people tend to remember things a long time, and like to hold onto grudges. But who knows, it may happen.

Honestly though, MS doesn't have to really court their favor. Developers are going to develop for Windows because developers will go where the market is.

They may not embrace UWP, but since it's currently not detrimental to them to do so, I can't see why they wouldn't use it if it has all the features they require.

That doesn't mean they'll trust MS though, and more often than not, most developers do not actually have a say in what platform they use, as that will be up to the publisher. Everyone else will just use game engines, which don't require UWP or anything else MS has to offer, and MS would be better served offering a substantial game engine as opposed to their API based on they have now.

As far as myself is concerned, I tend to take each thing as it's own thing. I don't really trust MS, and they'd have to have more than a couple good years before I'd be willing to let bygones be bygones. But for whatever product or service they offer, I take it on it's own merits, and judge it accordingly based on whatever info may be available. If there is chance it could be used in a way that I don't agree with, I don't always default to thinking MS will use it that way though, because I do believe that it's fair to allow companies to do the right thing, rather than presume them guilty because of past actions. We've all done stupid things, and every company has made mistakes, and I'd prefer to give MS the chance when available, but don't feel the need to defend them blindly just because of their word.

+ Show (1) more replyLast reply 3689d ago
javauns3689d ago

I don't know how people didn't see this comong. I said it the moment they talked about unification. X1 games were made to text pc users into the xbox app and pc developers into releasing on all win 10 devices. In ten years phones will be capable of playing today's games better than the current consoles.

Show all comments (43)
150°

Microsoft is bringing its Xbox Auto HDR feature to Windows

A new test version of Windows 10 also includes new File Explorer changes.

Read Full Story >>
theverge.com
XxINFERNUSxX1880d ago (Edited 1880d ago )

Most PC gamers right now do not have HDR monitors. "as long as you have a compatible HDR monitor" I'm using a 240hz Alienware 1080p GSYNC panel, (AW2518H) while I love it and love the high FPS in games, I'm not buying a new lcd just yet. So for now I just use reshade in all the games I play and enable "fake HDR" 😁 It's pretty good to, not real HDR but close enough for me. 👍

darthv721880d ago

If someone doesnt have an HDR PC monitor, can't they use a HDR supported tv? Most PC cards support HDMI out so I would think that could be one option. It might not have the uber high refresh but I'm sure it could work.

XxINFERNUSxX1880d ago (Edited 1880d ago )

Yeah the HDR TV will work over HDMI. I'm using displayport myself but if your just using that connection you can just use a displayport to hdmi adapter since displayport carries audio just like HDMI.

XbladeTeddy1879d ago

"Most PC gamers right now do not have HDR monitors."

Your point? Nothing wrong with Microsoft impementing this. Once you do get a HDR monitor in the future I'm sure you'll be moaning if Microsoft didn't have any support for it on Windows. They're not going to postpone it because XxINFERNUSxX doesn't have the right monitor yet.

CaptainHenry9161880d ago (Edited 1880d ago )

This is great news. I'm about to invest in a new HDMI 2.1 and Display port 2.0 monitor this year I'm looking at you Asus PG32UQ . Perfect timing 👌

1880d ago
Wrex3691880d ago

This is such a cool feature honestly.

Fluke_Skywalker1879d ago

This is good news I hate having to enable HDR manually everytime I play an HDR enabled game. Some games already turn it on automatically but they are very few and far between (Destiny 2 is actually the only one I know of 😅).

80°

Steam vs DS4Windows – Which is best for DualSense On the PC

Now that I've had some time to play with the PS5 DualSense on PC with Steam and DS4Windows, it's time to decide which is best for PC gaming.

Read Full Story >>
theouterhaven.net
Teflon021984d ago

My issue is that on steam you can modify on a game by game bases as some nave native support and DS4Windows you'd have to turn on and off and the issue with what I'm saying. If it has native support and you use the Steam API or DS4W it'll give you Xbox control prompts so it's more convenient to just run the steam API. Generally games outside of steam make sure to have support unless old. I have both and will only use DS4W if I absolutely have to. It's good but the game by game bases on steam is so much more ideal. Example Games with DS4 native support will allow trackpad support like Ni no Kuni using the track pad. But with DS or Steam activated it puts the trackpad to the share button. So the manual ability to disable it anytime that game starts makes it where that game operates correctly every time

1984d ago
XxINFERNUSxX1984d ago (Edited 1984d ago )

I just use my 360 controller for 3rd person games, like GTA. All FPS games keyboard/mouse. No need for me to spend 70$ on a controller. Plus I like it to just work without any drivers just plug & play like the 360 controller.

330°

Try turning off Windows 10's Game Mode if your games are stuttering or freezing

A growing number of users say Game Mode is causing performance issues in games.

oasdada2192d ago (Edited 2192d ago )

Wow i just turned off my game mode a few days ago just because.. and i felt sloght performance getting better but i thought maybe it was just me.. and now i read this

godmachine2192d ago

Right , I read this about a week ago and immediately changed it even with a nvidia gpu my fallout 4 with 3d vision stopped hitching almost entirely

starchild2192d ago

Hmm I've been getting microstuttering in games on my relatively new Ryzen 5 3600. But it always goes away once I restart my PC. Very strange. But I think I already have game mode turned off.

Rude-ro2192d ago

Not sure if you can turn it off.
I
Have to go into task manager and fight it to get it stop running.

Skuletor2192d ago

I turned it off today, was relatively simple. Went to settings, gaming, clicked game mode on the side tab, then toggled it off

Rude-ro2191d ago

@sicksincesix

Right... but I find it still running when going through the task manager.

traumadisaster2192d ago

Last week I heard of that while trying to figure out audio stuttering on a rd 5700. There seems to be a lot of people having audio crackle and go in and out on amd. It seems like there is an audio conflict with two sources trying to control, I don't know.

monkey6022192d ago

I've been diving into the PC gaming side of things head first since last summer and I have a good grasp of it and I'm comfortable with it all now

But what you've just said is exactly why there'll always be a space for home consoles in the gaming market 😂

traumadisaster2192d ago

True, there can be enough problems to make one think it's not worth it. But overall since the ps360 days playing in HD or even 4k at 60 fps vs the muck of 720p under 30fps, non vsync with awful tearing it makes you figure out the pc. Then when you get steam sales over the years it's really nice. But there is a small percentage of pc horror stories that won't happen on console.

TheColbertinator2192d ago

Did this a year back and apart from less performance hiccups I also got less sound glitches. W10 Game mode is not a very beneficial feature for me.

Show all comments (21)