
During a fan meeting on March 27th, PlatinumGames opened the doors of its development floor, and prepared a VR experience for the occasion, based on its upcoming Xbox One game Scalebound.

Hideki Kamiya is still interested in developing Scalebound, after the PlatinumGames and Microsoft action game was cancelled back in 2017.
He's been begging for the past three years. That ship has long sailed. Besides, Phil's a fake. When's the last time he delivered on a game the fans asked for? Still waiting on him to greenlight KI4.
I mean I'm all for it... I'd buy it for PS5 since Xbox is doing these multiplatform releases now
Scalebound was my reasoning for buying and Xbox one. Legit my biggest let down last gen
Seems odd to be asking for it now that he left Platinum Games. He'll be busy with Okami 2 for a number of years, does he expect to develop the game at Clovers studio now? Would they be picking up where they left off, or starting over again? Any of the previous team members, or just him?
I doubt Phil would fund it again, but if so, then that would be good news, also fund a new Banjo as well as Conker games while you're at it. I miss Conker!

TNS: Hideki Kamiya recently hosted a reunion and drinking party with former Bayonetta devs, confirming even more PlatinumGames resignations.

Platinum Games faces a talent drain as five senior developers, including directors behind Astral Chain and Bayonetta 3, reportedly leave the studio.
Never a good sign. They lost Hideki Kamiya, which was arguably the top tier of their talent list. So, seeing this is like the writing on the wall. They got Ninja Gaiden 4 coming, so hopefully that’ll deliver and keep them going.
That's nice and all but The IP owner does not have a VR devices unless they Partner up with Rift or Hive , but this sounds like a waste of resources .
Lot of changes of heart in regards to VR incoming...
It wasn't really 'based on' Scalebound, JP confirmed they were just reusing Scalebound assets.
While I think that time would be best spent on creating more dlc, More game, without these developers testing the waters early on with all the latest advancements, gaming won't move on as fast as what it is doing now.
It's all about the R&D along the way as much as it is about gettin the game out there for sales, that way publishers and developers know there limits.