Digital Foundry:
Visually it's a clear-cut case in favour of PS4, and we'd have hoped Xbox One's graphical sacrifices might translate to a matching level of performance. As we've already seen in isolation, Xbox One is capped at 30fps with v-sync, but has dips to the mid-20s around volumetric fog effects of its opening scene, and also bosses making use of From Software's shader effects. The results aren't always smooth, but for the majority of play (at least from what we've tested to date) the game holds at 30fps.

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

TheGamer writes, "Some weapons resist the test of time."

The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
PS4 all the way.
Woah, Ps4 version has better resolution, FPS and shadows, glad to see From Software staying clear from BS parity.
Can't wait to see full analysis with pc version included, 60fps gonna do wonders to this game, my pc is ready, bring it on.