All Channels
Popular
1060°

Sony confirms closure of Evolution Studios

By James Brightman:
Evolution Studios, the developer behind franchises like World Rally Championship and MotorStorm, has been shut down by Sony, we've just learned. The company's most recent DriveClub was a troubled project for the studio and Sony, having seen delays and online problems - 55 people had been cut from Evolution just one year ago. Now, Sony has made the tough decision to make the rest of the Evolution staff redundant.

Read Full Story >>
gamesindustry.biz
magiciandude3716d ago (Edited 3716d ago )

This has been expected since around the time of DriveClub's launch, that Evolution is the next Sony studio on the chopping block. Looks like I was right. This is a repeat of Zipper Interactive. What a shame Sony. All that support that Driveclub has been getting post-launch is just Sony slowly building up the game to where it should've have been since launch. Now look at this mess...

Driveclub is an example of how NOT to launch a game. Take notes everybody.

Bansai3716d ago

That sucks, DC became a great game after much needed updates, hope the devs land on their feet!

Yi-Long3716d ago

What a stupid decision by Sony. Driveclub is probably my favourite game on PS4. Such quality and talent went into that.

Really REALLY disappointed to hear this. :(

Griever3716d ago (Edited 3716d ago )

That is very sad and disappointing. They tried so hard to turnaround Driveclub and made it a pretty great game through excellent support. Their technical expertise is superb as well given the fact how good Driveclube looks. I wonder if they are being absorbed into other first party studios or are they out of jobs?

Eonjay3716d ago

Yeah, I just don't think it was profitable after what happened in the beginning. At least they were allowed to turn things around for the title before being closed. Driveclub is an amazing racer.

Gazondaily3716d ago (Edited 3716d ago )

"Driveclub is an example of how NOT to launch a game. Take notes everybody."

True. Looks like their amazing support ends here.

Shame really. Was a visually competent racer. I'm sure the devs will find new jobs easily.

emad-E-three3716d ago

It is my favourite racing game what a terrible day for fans and the people working there :'(
Damn you Sony I hope whoever made that stupid decision gets fired!

All the best to those effected hopefully at least they get moved to PD to work on Gran Turismo.

darthv723716d ago

Well damn. I'd loved to have played a VR enabled motorstorm.

So I guess MS should extend the olive branch to these guys like Sony did for lionhead...?

Yi-Long3716d ago (Edited 3716d ago )

@Septic: it was much much more than JUST visually competent: It made every other recent racing game look last-gen in comparison-videos, but also the sound, the track-design (best ever), the lighting and weather, the handling, the support. It was ALL first-rate.

Even the Online MP/experience was great, after that difficult launch.

This is a really dumb and short-sighted decision by Sony. Instead of closing that studio full of talented, hard-working people who kept making that game better and better, they should have increased their support, in order to build on this great foundation throughout these next few years.

It's a great game, and it could have kept selling for the next few years.

Hugely disappointed about this, and about Sony.

Any interest I had in VR also took quite a hit with this news, cause Driveclub in VR could have been something very special.

nX3716d ago

Damn I feel like this wouldn't have happened if they made a Motorstorm instead of Driveclub... they still made a good game but it wasn't the best idea from the start as Sony already has Gran Turismo. Best of luck to all those affected, I think there's a lot of talent amongst them.

Good-Smurf3716d ago

Wow this is really sad news and to think I'm still enjoying the new hardcore handling mode and free city town tracks makes it harder to believe that this studio is no more...they just released free bike like a week or two ago!
I hope they would land their next jobs at Polyphony Digital it would be a big help PD trying to please everyone and remember a lot people still hoping for Tourist Trophy 2,yes THAT RIDING SIMULATOR and still the best in the genre for 10 years!

Dabigkahuna763716d ago

Microsoft should hire these dudes

Rookie_Monster3716d ago

Very Unfortunate. It is always a sad day to see any Studios get the boot. It affects everyone from the developers and their family, to gamers, and to gaming sites like Dualshockers which depend on game studios to continue to support their game so they can continue to give us informative news articles daily.

Hope these guys get picked up by other developers. Best of luck.

AngelicIceDiamond3716d ago

RIP ES hope these talented devs find jobs very soon.

RiseofScorpio3716d ago

The best of Evolution would be welcome at Playground games in a heartbeat i hope.

badz1493716d ago

WTF? Sony WTF are you doing? Damn...this is depressing! Wish them the best and I hope this is not the last we hear from them.

bouzebbal3716d ago

What????? Where did this one come from??
Motorstorm PS4??? You just crushed my hopes of seeing that happen.

wellard3716d ago

This is terrible news, granted dc was a mess on release but it's now fantastic, you can see the Devs passion in the game. I'll miss them, motorstorm and dc were both very heavily played my me. Gutted.

Why o why3716d ago

sad face MOTORSTORM sad face

DARKKENT3716d ago

Nooooooooooooooooooooooooooooo ooo

Loktai3716d ago

I agree... drive club should have been relaunched with some TV ads .. the game got so much love after launch its basically a different game and is amazingly well rounded now. Very disappointing.

fr0sty3716d ago

This is the worst decision Sony has made in a long time. Evolution had a lot of very good talent and franchises that made Sony many millions of dollars. Driveclub turned into one of PS4's best games despite its launch.

Brugal3716d ago

That's sad. Driveclub is also one of my favorite games this generation. It's definitely the game I've played the most on my PS4. I hope they can relocate their talents to other in home studios.

_-EDMIX-_3716d ago

@Yi-Long- "What a stupid decision by Sony" have you seen the cost of the team and the game's return to actually say that?

I mean...you nor I actually know what they spent on that game ,team etc vs what they got in return.

This is after all a business. You may LOVE a game......but at the end of the day, if its not making money, they can't afford to keep making it. They may have expected Motorstorm sales which that game sold near 4 million. They likely just can't afford to make such a game and have it not perform. Even after the delays too, they gave the team lots and lots of time.

No doubt that after the updates the team did a good job, but too little, too late. Those updates that made the game better, also came too late and folks didn't just start buying it up again in millions.

This is based on a numbers game, not feelings or emotions.

So it being um "my favourite game" is sorta irrelevant to the simple concept of math and business.

SolidStoner3716d ago

And I was hoping for a new motorstorm... what a shame.. hope Sony has an idea where to put all those staff members, developers and equipment!

freshslicepizza3716d ago

once again it just shows how volatile the aaa market is. if your game gets bad reviews, had a poor launch like driveclub did on technical level, doesn't get much marketing. all those factors can band will hurt a game even if it ends up being good like driveclub became.

this is why i keep saying over and over again why dlc, seasons passes and so on is so prevalent. the costs now to make aaa games is insane and if it doesn't meet expectations it can and will close down a studio. now you know why so many few risks out there and so many familiar franchises instead. then when you do get new ip's like the division you end up having a 2 year marketing campaign.

BattleAxe3716d ago

I've been saying this even before Driveclub released. Evolution Studios pretty much followed the same trajectory as Zipper Interactive.

Zipper was purchased by Sony after Socom 3 released. They then made Socom: Combined Assault, which was a great game IMO, but then they went down the tubes after that, after making MAG which was ok, Socom 4 which as terrible and the Unit 13, which had no multiplayer, and didn't sell very well.

Evolution was purchased after the first Motorstorm game, which was absolutely fantastic. They then made Motorstorm: Pacific Rift, which was another solid hit, although most people didn't think the graphics were as good as the first game. Then they went downhill with a ripoff of Disney's racing game called Blur, with Motorstorm: Apocalypse.

They also made Motorstorm Arctic Edge for PSP, which wasn't anything special, and Motorstorm RC for PS3 and PS Vita, which again wasn't anything special. Driveclub was their last chance after three previous lackluster games.

I guarantee that Sony isn't done yet. Here's my next prediction for studio closures to come. These predictions are based, as they always are, on declining sales and/or review scores of the studio's games. I don't need to explain too much, just look up sales and reviews for these studios, and that will tell you all you need to know:

Media Molecule - declining sales and declining review scores. Dreams will be the final test or perhaps they could get one more shot, but LittleBigPlanet, which is why Sony bought them in the first place, has had it's day in the sun. Two of their last games didn't even break a million units in sales.

Sony San Diego - Their main game, MLB The Show, has steady sales, but low sales, barely breaking a million in sales between PS4, PS3 and PS Vita, and in years past, and not so long ago, they weren't even breaking a million in sales between multiple platforms. Review scores have also been falling over the past couple of years.

I'm hopeful that Sony Bend and Guerrilla Cambridge do well with their next games for PS4. Sony Bend has always been a class A studio.

Crimzon3716d ago

It's crazy to see just how many developers who were responsible for the PS3's excellent lineup of exclusives are no longer around, either by Sony just outright shunning them and causing them to leave, or just being shut down. You'd think that with the huge success of the PS4 Sony would be doubling-down and using this opportunity to really solidify and bolster their first-party lineup, but it looks like they're making the exact same mistakes that Microsoft made and turning to a reliance on third-party exclusives and timed DLC nonsense. Sony is basically forgetting what got them to where they are today, and giving both fans and developers the finger.

I agree with the guess by BattleAxe that Media Molecule is next on the chopping block, and I'm almost certain that Team ICO is going to be axed once The Last Guardian is released. I can't see either of those studios being around any more by the end of this console generation. I'm 50/50 on whether Guerilla Games will be up for the cut as well since the last Killzone game was abysmal and there's a lot riding on Horizon which so far has just kept repeating the exact same demo of a tiny little section of the game that always plays out the same way, despite supposedly launching later this year.

We also know that Sucker Punch saw a lot of layoffs after Infamous Second Son (a lot like the heavy layoffs Evolution Studios saw etc.) and Sony Santa Monica was heavily gutted a couple years ago with some real talent behind God of War 3 being kicked to the curb.

It's a really sorry situation in general. I feel awful for the developers who work hard but their games suffer because of Sony's mismanagement and despite their console being a huge success they have no compassion for those who got them there in the first place. It's also frustrating because the PS3 era gave me huge respect for Sony's gigantic and versatile exclusive lineup, which has basically collapsed this generation if we're being honest with each other. At least there's still Naughty Dog however, and maybe they can work out another third party exclusive with From Software. In general however, I feel that Sony is pulling the same crap that Microsoft did and it's making me lose a lot of respect for them.

I'm still sad we lost the incredible Sony Liverpool studio as well, Wipeout HD was phenomenal but because Sony didn't want to advertise it all those talented folk were put out of work. They were some of the most accomplished technical wizards Sony has ever employed as well, the work they did on Formula One: CE and Wipeout HD was way ahead of the pack in every regard.

garrettbobbyferguson3716d ago

@Crimzon

This is not new. Sony has abandoned several franchises. Ape escape is considered a cult classic and has been left alone. Crash and Spyro were sold off. Jak and Daxter has been sitting for two generations now. No Medieval, no Wildarms. I'm sure I'm missing more. I wouldn't be surprised if series such as God of War or Rachet and Clank have only been kept alive so far because the studios behind them wanted to keep producing them.

PS3Freak3716d ago

This sucks, I'm legitimately saddened by this.

I'm actually playing driveclub right now, it's not bad at all.

I loved motorstorm Pacific rift, and especially apocalypse(which released at the wrong time unfortunately)

I guess we won't be seeing anymore motorstorm or Wipeout since studio Liverpool joined evolution.

Suuuuucks so haaarrdd

nveenio3716d ago

This is not a stupid decision. It's a business decision. Businesses have to deal with profit and loss as the year comes to a close. This is the same reason Microsoft liquidated Lionhead. While they take one studio apart, they assemble another. It's a boiling cauldron of creativity, and it only benefits consumers. There's nothing worse than a stale development team. And the truth is that racing games are not as popular now as they once were, yet the market still has developers trying to craft their take on the genre. The team at evolution can now bubble around, reassemble, and start putting real sweat and passion into their games again. They'll only benefit creatively from this closure.

Commando_Bro3716d ago

I'm not surprised, the studio wasn't very productive.

They launched with Motorstorm at launch of the PS3. 2-3 years later they come with Motorstorm Pacific Rift. The game only has 4 tracks. 2 years and only 4 tracks??? The game looked great and played well but paying 60$ for 4 tracks? Compared to Split Second, it's not much.

then Driveclub came. The game was supposed to launch with the PS4, they delayed the game 1 year.
Then they launch the game, the network wasn't working.
A few weeks you could play, but get dropped out.
A few months later you could play this "social racer".
Then it took another year and a half to get thew much promised graphics of weather that was supposed to be there at launch.

Honestly, I'm surprised they didn't close it down at the same time as Zipper Interactive.
I wish there would be a MAG 2. Now that the PS4 has that install base, they could create something better than MAG. No "3 factions" just player clans with all guns available.

subtenko3716d ago

Not only drive club, what about a future Motorstorm?! DAGONIT NOOOOOOoooooooo. Motorstorm was the most fun racing game I've ever played. I love Evolution Studios for that even tho driveclub is awesome

I would have thought "oh, they did some much work on DC, the motorstorm sequel is gonna be crazy!"

:( Best of luck to them, cant they disperse into other studios?

+ Show (28) more repliesLast reply 3716d ago
lelo2play3716d ago (Edited 3716d ago )

Dam, best of luck for those developers. I guess it's not only Microsoft that closes down studios.

WTF... Sony shuts down Evolution Studios and hires developers from Lionhead?

Death3716d ago

That was a PR move which seems kind of silly when they shut down one of their studios a couple weeks later. Does this mean Driveclub PSVR is cancelled as well?

3716d ago
Ricegum3716d ago

Lol look at Death popping up again. No it wasn't a pure PR move, they clearly have talent at Lionhead and Sony capitalised. No doubt Sony or another developer will keep some of Evolution Studios talent.

Nevertheless, sad news. I'm sure Driveclub VR will still exsist, if not I guess it's GT:Sport.

Death3716d ago

@99,

Did you read the press release? It's almost identical to the Microsoft release.

Sony press release: "Where possible we will try to reallocate people onto other projects. If appropriate opportunities are not possible within the company, we will assist staff in any way we can, including speaking with local employers and with other development companies."

Microsoft press release: "We are committed to working closely with those affected by today’s news to find them new opportunities at Xbox, or partnering with the broader development community to help place them in jobs elsewhere in the games industry should they desire."

Maybe you are right, it's possible Sony has more respect for Microsoft devs and had to let the people at Evolution go to help pay the new staff they acquired from Lionhead. Either that or they were being very opportunistic and it was a PR stunt. I'll let you choose how you want to believe it.

Loktai3716d ago

They could easily have hired those devs into other studios already ... nobody has said anything but I'm sure they'll all land on their feet... except maybe whoever was in charge of quality control at drive clubs launch

_-EDMIX-_3716d ago

" I guess it's not only Microsoft that closes down studios"

When was it ever though?

Both close down studios that don't make money or don't perform etc.

Sony still has a bottom line to watch just like MS, if a game doesn't sell a certain amount, they just can't afford to keep putting money into something that isn't working, neither could do that, no company can do that.

I mean....they could, wouldn't be smart lol

trainsgofast3716d ago

@Death
DC was never as technical as Forza. Not five not six, when you compare these games the list is staggering.
For one just start at 60 frames per second, oh how about dynamic weather affects, versus cosmetic. What about the fact that driver club was closer to an arcade game. In Forza is a simulator, where's Forza has to do twice as many calculations as driver club due to it being a 16.3 ms refresh rate. What exactly the technical feat that they are talking about? It was more like an up graded out run 3-D with multiplayer than actual simulator. Stop the nonsense.

DigitalRaptor3716d ago (Edited 3716d ago )

@ Death

Opening the doors to conversation for individuals to seek opportunity at one of Sony's many internal studios is very different to completely shutting down a studio with many numbers of employees, but of course you knew that when you wrote that trollish statement trying to paint situations like this as either black or white - and as such that is only one reason why you're here.

freshslicepizza3716d ago

of course it was a pr move. that's why they made it so public. and yes it does look rather odd while they close down this studio and also liverpool that made the excellent wipeout franchise games.

maybe turn 10 will hire them or better yet microsoft revive the project gotham series and get some of them onboard. wouldn't that be ironic.

+ Show (7) more repliesLast reply 3716d ago
hulk_bash19873716d ago

Sad day, best wishes to Evolution studios. I hope all of you talented people land on your feet.

OC_MurphysLaw3716d ago

100% agreed... No doubt internally there may be opportunity for some and as we have seen the industry tends to rally around events like this to find them other job opportunities.

remixx1163716d ago

To whoever I called out on saying drive club is next on Sony's chopping block.....I am sorry, you were right.

Damn this sucks, I'm not gonna turn on Evo studios tho like so many fan boys did to lion head when MS shut it down.

I still think they are a great studio....is it b ironic they were made up of experience lion head devs??

_-EDMIX-_3716d ago

@remix- "To whoever I called out on saying drive club is next on Sony's chopping block.....I am sorry, you were right"

Agreed, good call on them too. I need to read more of that person's post! lol

Dat Jr.Analyst doe!

UltraNova3716d ago

Sad day indeed...wht happened? After all they did to turn things around...

Driveclub was my on of my daily go to games...

The industry is going crazy...

+ Show (1) more replyLast reply 3716d ago
N4GGuy243716d ago

Sony chopping studios they must be evil ( remember lionheads closure fanboy spam? )

Driveclub was medicore and rated poorly. Sony had no use for them.

TwoForce3716d ago

Seriously ? Both companies faced huge problem from beginning. I enjoyed Driveclub and was hoped to see Fable Legend to success. You don't get it, do you ? There was time like this. It was unexpected and sad for LionHead Studios and Evolution Studio shut down. So tell me who win ? The answer is the same: No one.

kraenk123716d ago

DC actually has become the best Arcade Racer in any platform..ok minus Mario Kart.

RiseofScorpio3716d ago

Sure it got some good DLC and updates but thats simply not true to me kreank.

Kribwalker3716d ago

@kraenk

Forza horizon 2 was a much better arcade racer. Not graphically but fun and gameplay wise it was

+ Show (1) more replyLast reply 3716d ago
-Foxtrot3716d ago

You shouldn't look at a games updates post launch and judge the game on that. Look at the lunch version it was a huge disappointment...this shutdown was expected.

Aenea3716d ago

Agreed, it's a fantastic game as it is now, but the name Evolution Studios will have a negative impact on any future projects because how DriceClub launched.

Better to move the people to other studios...

Sunny_D3716d ago

@aenea

If Evolution Studios decided to go back to Motorstorm and release it without issue, no doubt no one would have cared and would have loved a next gen Motorstorm.

frostypants3716d ago (Edited 3716d ago )

It's Evolution's fault that Driveclub was such a mess out of the gate that NEEDED to be fixed. They created the mess. I don't blame Sony at all for this one.

lelo2play3716d ago (Edited 3716d ago )

Have you ever thought that just maybe it was Sony that forced Evolution in releasing a incomplete version of Driveclub? Maybe Evolution wanted more time to finish the game and Sony didn't give it to them.

@-Foxtrot

The game was announced way too soon.
Yes, it was delayed for nearly a year... but maybe Evolution wanted more time and Sony didn't give it to them.

-Foxtrot3716d ago

@lelo2play

Sony delayed it for like nearly a year

frostypants3716d ago (Edited 3716d ago )

@lelo2play, it's on Evolution for blowing their agreed upon development timeline. Also, this was after a delay as it was. A developer has two jobs: release a game on the agreed upon time (or close to it), and release it complete. Evolution failed at both. You may love Driveclub but it was a case study in how to screw up a development process.

Time = money. Broken product = money.

FlexLuger3716d ago

"Sony delayed it for like nearly a year"

The also delayed the last guardian for 8 years and still pay those devs wages, even though they didnt have a single game on PS3. And it dont look like we are getting it this year either. Im no fan of DC, but Ill give the studio the credit they deserve for working their asses off on a project they had, out in the open for all to play..meanwhile team ICO?...I reckon sony ditched the wrong studio, if its about productivity and sales.

+ Show (1) more replyLast reply 3716d ago
darthv723716d ago

Hopefully, as a final goodbye, Sony releases a Motorstorm collection for the PS4 with VR support. That would be an awesome way to pay tribute to their work.

Forn3716d ago

I'd buy it in a heartbeat.

Michiel19893716d ago

I actually talked to my brother last weekend about how I wanted a new Motorstorm really badly...and now this :(

It's a logical decision after how troubled their launch/delays were, but still a sad thing to occur.

I wish all the best to all of ES's employees. May the controller be with you!

Corpser3716d ago

1-2 million in sales is just not enough anymore

uth113716d ago

When the game is delayed more than a year, it costs a lot of money that wasn't in the budget, when the server code is broken, it cost money that wasn't in the budget. When they have to give out DLC they were planning to sell as an apology, it costs money. So just because sales look good on paper doesn't mean this game was making money, it could have still lost money.

RiseofScorpio3716d ago

I got DC for dirt cheap, the price dropped rapidly so those copies werent sold at high prices.

_-EDMIX-_3716d ago

Yes and no. Depends on the budget.

1-2 million could be fine for a game with a budget that justifies such a thing.

DC likely cost enough money, to warrant it needing around 4 million or more sales similar to Motorstorm.

Also factor the game was delayed thus costing them more money in the long run.

Nineball21123716d ago

I was hoping for another Motorstorm but I guess it just wasn't meant to be.

Sunny_D3716d ago

I mean Sony owns the IP. If Sony sees demand, they could hire another dev to develop a new one.

Forn3716d ago (Edited 3716d ago )

I'm so f'n upset by this! Evolution is one of my favorite studios... They've made some of my all-time favorite racing games...

ShadowKnight3716d ago (Edited 3716d ago )

Sony said it would try to reallocate some of the Evolution team to other studios, but the company's aware that it may also lose some serious talent

That's a relief. Hopefully they all get jobs at other Sony first party studio's

3716d ago
trooper_3716d ago

Why you got disagrees for this is beyond me. I guess these employees shouldn't get new jobs then...

It's very sad what happened to Evolution Studios but if you're not producing, then the shareholders come first.

gangsta_red3716d ago

Sux, but it happens. These games cost a million plus and once you get in a bad vicious circle of making games that under perform or are delayed you will be chopped.

I hope this opens some eyes for certain folks on this site who were up in arms and associating sudden closures and labeling "evil" for certain companies. This happens throughout the business world and especially the tech industry.

Good luck to these guys.

Condemnedman3716d ago

It's ok for Sony to close studios down but not ms 🙈

DARKKENT3716d ago

To me this is bigger than lionhead studios closing

Sony are idiots for this move.. Drive club has turned out great in the end.. The graphics are unrivalled and motor storm ps4 would have slayed

Wtf sony? Ridiculous move stupid move

Sony have closed down some of the best studios on gaming like zipper etc now evolution studios.. Fuming

darthv723716d ago

and studio liverpool was a mistake as well a few years back. It would have been damn cool to play wipeout VR.

hells_supernova3716d ago

I agree With Evolution but not Zipper Socom 4 was not good. They should have stuck to the Socom 2 formula.

I wonder if Evolution wanted to get out because they stated "We hope we can stay together as a team moving forward"

So I wonder if they were passionate about a certain project and Sony said no to funding it

whothedog3716d ago

I didn't expect this, DC launch sucked but post launch in my opinion made up for it, plus I wanted to see a current gen MotorStorm! Some big name studios getting the axe lately, sad.

Dark113716d ago

Lol what happpend to "good guy sony"? i thought they were hiring Lion heart EX dev? and MS is bad?

Maybe idiots will maybe understand this is just business.

_-EDMIX-_3716d ago

"What a shame Sony" nope.

Business bud, I don't get why many on here seem to have this concept that a business is some morally just person lolz.

Driveclub did get great support post launch...but unless those actually translated into sales, they are correct to get rid of the team.

The cost was likely too high in comparison to the return, sucks sure, but it happens.

Dark113716d ago

Time for Microsoft to hold a recruitement event. ;)

Brugal3716d ago

I have one trophy left for a platinum and one Star left to complete the main tour. I feel motivated to do it for them now.

Fin_The_Human3716d ago

Isnt Sony's PS4 selling like hot cakes and didn't Sony just hold a Lion Head hiring party.

I dont think Evo is that bad that it deserves the axe.

UKmilitia3716d ago

i expect many will be put elsewhere due to there skills as i think happened last time.
the problem is for driveclub is Can driveclub and turismo coexist? i dont think sony believes so and tbh i think there right.
fingers crossed Sony does keep aloit elsewhere because driveclub still blows me away.

3716d ago
+ Show (21) more repliesLast reply 3716d ago
glaciergaming3716d ago

It's a shame. Despite DriveClub's flaws it's a pretty decent racing sim.

Xavior_Reigns3716d ago

Agreed, despite is bad launch and flaws it was a pretty good game. Hope those servers stay up for a while longer though.

bigjim583716d ago

It can happen within a span of few hours....till the last day, Lionhead guys didn't know that they were getting shut

3716d ago
-Alpha3716d ago (Edited 3716d ago )

Don't forget that Motorstorm Apocalypse sold below expectations as well.

Two back to back games that didn't sell so well + investing in a new next gen engine and IP = lots of money spent. Driveclub's price was also cut down very fast after launch.

Props to the team/Sony for supporting the game and trying to get it to turn around. The post launch support was strong, but the industry is just too competitive and racing is a tough genre.

Yi-Long3716d ago

Its a shame that we have had MANY very mediocre racers this gen, from multiple studios, yet IMHO the BEST racing game of these last few years, Driveclub, somehow got a bad rep (poor MP launch), and Sony completely kills it.

Very disappointed with Sony over this. Those devs kept supporting this game and kept on improving it and looking after their community, which is rare these days, and Sony somehow dismissed the quality and kicked them away.

-Alpha3716d ago

At the end of the day, the studio closes because it is not successful.

It's not Sony's fault, and they can't keep a studio alive if it's not working out. Nobody wants to close a studio.

Yi-Long3716d ago

Didn't a lot of the backlash against DC come from the fact that Sony announced it would be a PS+ game, and it wasn't, and later they released only a fraction of it as a PS+ game?

Perhaps it was Sony rushing them and pushing them into corners with deadlines they couldn't reach properly, and somehow the overall consensus became that DC was a failure as a game by those who never played it, or expected something else than what they got...

Then they already fired a bunch of employees last year.

Even with all that going against them, Evolution Studios created a brilliant game with system-selling graphics which still amaze compared to it's competition, and delivered outstanding support in all areas.

This studio didn't deserve this treatment from Sony. And I as a gamer who loves Driveclub am extremely disappointed by the disrespect Sony is showing to both the creators of one of their best games, as well as to me as a consumer.

If anything, Driveclub had a HUGE potential to keep on growing and getting better, but Sony already crippled that potential last year by firing so many people, and now they killed it off completely.

MoveTheGlow3716d ago (Edited 3716d ago )

@Yi-Long

Immediate backlash regarding the value of PS Plus happened because of the lack of the Driveclub PS Plus Version, but the problem wasn't a backlash - it was perception at launch.

Evo, through Sony's funding, did so much to make that game great after launch, but at launch it was a mess - server issues, glitches, a lack of good content, missing features that were touted at E3 and in trailers. Before launch, we all heard about Evo's inner turmoil, scrapping versions of the game altogether and rebuilding stuff from the ground up.

Basically, Driveclub was released unfinished out of Development Hell by Evo, probably because Sony was poking at them to release the dang thing, but it's on Evo that it was stuck in Development Hell for that long.

UKmilitia3716d ago

blame the gaming journalists .
they are the ones destroying everything in the gaming world by creating arguements.
they big games up and then they start putting them down and all for some clicks.

as alpha says .
if it didnt make enough money back it isnt work continuing the studio.
its not sonys fault,they threw money at it and it just didnt pay off.

+ Show (1) more replyLast reply 3716d ago
SonyWarrior3716d ago (Edited 3716d ago )

yea exactly its sony who we should thank for all the driveclub free dlc and add ons they did that to redeam there ip they invested money into these clowns at evolution did a horrible job the game was super broken at launch despite a year delay, the game is also 100% different then it was originaly planned to be ie evolution failed at there original plan and then did some thing way easier then originaly planned. I remember tweeting several times to yosp demanding the entire staff at evolution studious to be fired for this letdown. sony did right by making them fix this game then fired them promptly afterwards.

Bennibop3716d ago

Shame, they were a very good studio as were studio Liverpool.

Xavior_Reigns3716d ago

A fully customizable Wipeout would've been grand, too bad.

Concertoine3716d ago

Sony still has the IP so they should make one. Games like WipeOut are sorely lacking in todays industry. Closest thing this gen is Fast Racing on Wii U

3716d ago Replies(4)
Rookie_Monster3716d ago (Edited 3716d ago )

@Benni,

Yea really a shame. There is a connecting theme with all these recent Sony studios closures. These are the studios that Sony had closed or had let go these past few years along with news of Evolution today.

Evolition Studios -Driveclub, Motorstorm
BIG blue Studios - MotorStorm: Arctic EdgeIncognito Entertainment - warhawk, Twisted Metal  
Studio Liverpool - Wipeout 

It seems like Sony recent closures mostly pertains to Racers, or arcade racers to be exact. It is a shame because many people do like arcade racers.

Now the question is, what will happen to Driveclub VR for the PSVR? Is it canceled now or Sony will have it continue develop by another developer?

DigitalRaptor3716d ago (Edited 3716d ago )

A bit baffled by your connecting theme.

Bigbig Studio made 2 car combat games, just ONE portable arcade racer and a small-ish arcade "platform" game for the Vita in their time. Hardly a racer developer. Incognito Entertainment only made ONE racing game in the grand total 8 games they made. The others were fighting, car combat and third-person shooter.

Only 2 studios that they shuttered have deep connection to arcade racing, being the other 2 that you mentioned. Sounds like exagerration. Not unreasonable to expect key creative guys at Evo to form independent studios and start building PS4 games. Firesprite is an amalgamation of ex-Liverpool staff and making PS4 exclusive content, so they were shut down, but they've returned: http://www.eurogamer.net/ar...

In answer to your question about DriveClub VR, the good thing to know is that they didn't cancel it, cause why would they cancel a key driver (excuse the pun) in their PSVR lineup?

Here's the statement: https://twitter.com/PhenomE...
-------

@ Death

You know.... for a game to be a racer, you know it would actually have to involve racing at its core. Car combat games that do not involve racing at their core are not arcade racers. They have arcade sensibilities with certain modes, but they are not racers. Trying to convince somebody of what you are would be like saying GTA is a racing game because you drive cars and some side-events involve racing. It's like saying Halo is a puzzle game because you walk around the environment in a first-person perspective like in The Witness. Really, that is how you sound and that is the sort of logic you are trying to draw out.

Death3716d ago

You seriously can't make a connection between arcade racers? Cars with guns are still arcade racers. Same with futuristic vehicle racing like Wipeout. Liverpool is done. When the studio was shut down, they didn't execute the talent. Just because these devs survived the shut down and formed their own studio, that doesn't mean the studio returned. I expect people fired from Evolution to start making PS4 games about as quickly as I expect former Lionhead devs to start cranking out games for Microsoft. The two platforms are extremely similar, so there isn't much keeping any of these devs from going third party or switching sides if they are feeling slighted.

Personally I would love to see Evolution regain their independence and still make a spiritual successor to Driveclub for PSVR. They already showed they have the talent for it, now they just need a backer that believes in them. Same holds true for the recently shut down Lionhead. There is nothing stopping them from opening a new studio and continuing their work. It will obviously have to be a new IP though. The only thing they need is money or investors.

DigitalRaptor3716d ago (Edited 3716d ago )

Studio Liverpool has regathered some of its key members to a studio called Firesprite and are making exclusive content for PS4. Likely that they are gearing up to make a fully featured arcade racer for PS4. I would guess the same is going to happen with folks from Evo. Very sad news this, and I hope they find great opportunity elsewhere, but at the very least they've done the community proud by supporting and turning DriveClub into a gem of an arcade racer.

Rookie_Monster3716d ago (Edited 3716d ago )

@digital,

Nope, you are wrong. FireSprite is independent and is making content for all platforms as stated on their mission statement on their website.

Firesprite:
"We are a video game development studio based in the heart of Liverpool city centre, UK. We have collaborated with PlayStation WWS Japan Studio on THE PLAYROOM for PlayStation 4, for which we developed the visual style.  Most recently, we have created Run Sackboy! Run! for PlayStation WWS XDev for iOS, Android, and PlayStation Vita.  We are currently beavering away on some fabulous new games for PlayStation 4 and ALL MAJOR GAMING PLATFORMS."

Hope the talented developers of Evolution can do the same and form a new independent racing studios. I am drooling if seeing what they can make on a PC platform personally. Great idea DigitalRaptor.

DigitalRaptor3716d ago (Edited 3716d ago )

https://cdn2.vox-cdn.com/th...

Nope I am not wrong in any way that you tried to point out. Just because you want to put words in my mouth to try and prove me wrong doesn't make it so. Where did I say they were not an independent studio or that they were a first party studio and only making exclusives? What a stretch. Nice spin though to make it seem like I said that when I did nothing of the sort. Did I not say "likely that they are gearing up to make a fully featured arcade racer for PS4"?

Seems like that would be the case. Where was it that I said they were only making exclusives for PS4? You won't find it. Jeez.

freshslicepizza3716d ago

@DigitalRaptor
"Seems like that would be the case. Where was it that I said they were only making exclusives for PS4? You won't find it. Jeez."

this was your opening statement,

"Studio Liverpool has regathered some of its key members to a studio called Firesprite and are making exclusive content for PS4. Likely that they are gearing up to make a fully featured arcade racer for PS4."

show me anywhere in your earlier comment that said anything about other platforms or even hinted at it? i don't see it.

Rookie_Monster3716d ago

Thanks moldybread, saved me from typing out evidence. Usually Digital response within minutes after a counter argument. This took him like 1/2 a day to reply and coming out with "I didn't say that" when in fact he just did is really funny. Why can't he just admit he was wrong and didn't know. It is all cool, everyone makes mistakes once in a while. :)

magiciandude3716d ago (Edited 3716d ago )

Motorstorm was much better than Driveclub IMO. Too bad now we won't see another game of this franchise. I was really, really hoping for that.

DigitalRaptor3714d ago (Edited 3714d ago )

@ Rookie_Monster

You continually and opportunistically accuse me of "leeching" off somebody else's comment to try and attack you, and despite my original comment containing nothing that you claimed, here you are doing the very same leeching, as you have done recently more than once.

Very hypocritical of you Rookie, as usual. This is the same scenario as the comment you made a while ago about Phil Spencer allowing competing companies the ability to use Azure services capabilities - in which you denied meaning exactly what you said. You vehemently denied being wrong there and would not simply admit that, in order to save yourself the embarrassment. So how exactly are you finding amusement in this case about something you can't prove when all you're doing is mocking yourself for having done the same thing. That's so hypocritical - and strangely you find it laughable when people accuse you of that. You're trying to imply that I meant something more than I actually said. Your hypocrisy knows no limits, somebody needs to take you down from that pedestal.
-------

@ moldybread

I didn't refer to other platforms. I wasn't wrong in saying that Firesprite reformed in part and has been making PS4 exclusive content because they have. All you are doing is trying to failingly expose me by favouring Rookie's baseless attack by focusing on what I DIDN'T say, rather than what I actually said. Ridiculous strawman. I didn't lie, because the first part of my opening statement was 100% true, and the second part was speculative and didn't mention exclusives. Since this is a Sony article, why would I not mention PS4 as a platform of focus.

You guys are beyond desperate, and it's so damn embarrassing. Look at yourselves. If you weren't so, you wouldn't be this obtuse about what I said that was neither problematic or incorrect. Personal insecurities have led you to create a fictional target that you can't even hit.
-------

@ magiciandude

Agreed. MotorStorm was so epic and I wasn't anticipating a new games in that series, but it was pretty unlikely based on the development of DriveClub as a service. Thanks for steering (loving these puns) the conversation to a loftier place than the petty accusations, personal attacks and embarrassing displays of desperation. Kudos.

+ Show (3) more repliesLast reply 3714d ago
+ Show (1) more replyLast reply 3714d ago
Show all comments (352)
80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

Read Full Story >>
blog.playstation.com
29d ago Replies(1)
BeHunted28d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8528d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele28d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla28d ago (Edited 28d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk28d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay28d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 28d ago
Athlon10128d ago (Edited 28d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit28d ago

Its not the war. Its the RAM issue.

jznrpg27d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10127d ago (Edited 27d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14928d ago

Oh no...should I get the Pro now before the price increase?

80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

Read Full Story >>
insider-gaming.com
41d ago Replies(2)
Reaper22_41d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle41d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker41d ago (Edited 41d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit41d ago

MS was definitely a bad influence on gaming.

raWfodog41d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_41d ago (Edited 41d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog41d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad41d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_41d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage41d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda41d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

41d ago Replies(2)
Show all comments (34)
80°

Everyone's Talking About DriveClub Again, PS4's Underappreciated Racer

In this day and age, it’s rare we experience a warm fuzzy feeling when we boot up X (formerly known as Twitter, of course).

But the past few days have been lovely: our feed is full of people talking about DriveClub again.

The discussion started when someone posted a clip of the game and its infamous rain effects. The caption reads: “Still can’t believe this is a 12 year old game.”

Read Full Story >>
pushsquare.com
darthv7252d ago

This was one I was hoping would have some kind of boost from the PS5. The devs locked that sucker so tight...

I play the PSVR one even though it doesn't look as good, because that one is 60fps.

fr0sty50d ago

To this day, there still hasn't been a game to pull off better rain effects.

Cacabunga50d ago

Evolution Studios.. another waste of talent

fr0sty50d ago

I interviewed them twice back in my gaming journalist days... Once at E3 2006 and again on a podcast about a year later. Really nice folks.

fr0sty50d ago (Edited 50d ago )

The guy we interviewed both times' name was Simon, I can't remember his last name, it was 20 years ago, but he was a really nice guy, and was very passionate about his job. It broke my heart when I saw Sony shuttered Evolution. I do hope they bring some of those folks back, but I remember another studio ended up hiring most of them back in those days, and they've been releasing new games since under that studio... Codemasters, maybe? I forgot which....

But the amount of talent that Sony has shut down over the years, it's disturbing. Psygnosis, Evolution, Zipper... just those three studios produced some of the most innovative games that PlayStation has ever seen... and those games need to be brought back.

Agent7550d ago

Driveclub VR was graphically tragic.

maximusprime_51d ago

If they were to release that game on the PlayStation 5, there would be absolutely no need for a remaster or a remake. The whole appeal of the original game was that it consistently exceeded people's expectations.

fr0sty50d ago

Higher rendering res and textures, higher framerate, maybe toss in some global illumination/ray tracing, but other than that, they could keep every polygon the same and it would still look absolutely incredible as a current gen title.

Reaper22_50d ago

That game has good graphics but bad AI, though.

Agent7550d ago

The AI was what I'd call aggressive, but superb to play.

Jin_Sakai51d ago

Sony should reassemble the team and make Driveclub 2. Driveclub was so ahead of its time it’s crazy.

lodossrage51d ago (Edited 51d ago )

This is what I hate about gamers sometimes

There is a segment of gaming communities that always want an old game to come back. But when the game(s) were in their prime, nobody supported them or not enough people supported them. Driveclub, Killzone, Resistance, etc all fit that profile.

I want Driveclub, Killzone, Resistence, and etc all back too. But I say that as someone that bought into, played, and own those games.

Too many people like to talk but not put up the money to support when it's needed. I even lump two of my own personal friends into that. I remember how one of them constantly said "I always wanted to play the Resistance games", yet never made an effort to buy any of them. No way that's an isolated event.

IanTH50d ago (Edited 50d ago )

There are certainly games that fit that description, but I'm not sure these are a good fit:

- Driveclub infamously launched in a truly terrible state. It had a central focus on online & social features, and those were broken for about 6+ months before people could reliably play it as intended. It was so bad that the PS Plus Edition was delayed, along with its companion app. It also released less than a year after the PS4 launch, so it had to deal with a smaller total of launch PS4 owners to sell to, and Driveclub's rough launch certainly did it no favors.
- Resistance got 3 main console entries, and one handheld title for the PSP and PS Vita. Killzone got 5 main console entries across 3 generations, and one handheld title for PSP and PS Vita. This was also the era of millions of shooters, especially of the First Person variety, & genre fatigue was getting heavier by the year. So I feel these did pretty good at 5 and 7 titles respectively, pointing to enough people showing up for at least a while.

I'm not saying people don't exist who fit that criteria for these games, but I also don't think they were the primary issue. I think after a solid break from the IPs, as well as a lessening of shooter oversaturation, these titles could find healthy audiences if they came out with new entries at this point.

Agent7550d ago

Killzone on the PS4 had the graphics, but the gameplay was tragic, I only rated Killzone 3, although the first game on the PS2 was decent. The Getaway was another game Sony canned, the sequel was so bad. Plenty of games need a sequel, the likes of Ridge Racer, Wipeout, Project Gotham, Wave Race and F-Zero have been retired. The racing genre these days, I'm sick of Turismo and Forza due to the same tracks and any other clones.

robtion50d ago

I think the original Motorstorm was the game that convinced me to buy a ps3. Way ahead of its time.

Storm2350d ago

I played the sh*t out of MotorStorm 1 and 2. Incredible games.

darthv7250d ago

Pacific Rift was the best of the bunch for me.

badz14949d ago

Pacific Rift for me is still the best off-road racer ever made

Agent7550d ago

Surprised Sony didn't release a collectio, but all they seem to do these days is release God of War and Uncharted collections. It kills me that I no longer have a PS3, so a collection would be awesome.

Show all comments (29)