
By James Brightman:
Evolution Studios, the developer behind franchises like World Rally Championship and MotorStorm, has been shut down by Sony, we've just learned. The company's most recent DriveClub was a troubled project for the studio and Sony, having seen delays and online problems - 55 people had been cut from Evolution just one year ago. Now, Sony has made the tough decision to make the rest of the Evolution staff redundant.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

In this day and age, it’s rare we experience a warm fuzzy feeling when we boot up X (formerly known as Twitter, of course).
But the past few days have been lovely: our feed is full of people talking about DriveClub again.
The discussion started when someone posted a clip of the game and its infamous rain effects. The caption reads: “Still can’t believe this is a 12 year old game.”
This was one I was hoping would have some kind of boost from the PS5. The devs locked that sucker so tight...
I play the PSVR one even though it doesn't look as good, because that one is 60fps.
If they were to release that game on the PlayStation 5, there would be absolutely no need for a remaster or a remake. The whole appeal of the original game was that it consistently exceeded people's expectations.
Sony should reassemble the team and make Driveclub 2. Driveclub was so ahead of its time it’s crazy.
This is what I hate about gamers sometimes
There is a segment of gaming communities that always want an old game to come back. But when the game(s) were in their prime, nobody supported them or not enough people supported them. Driveclub, Killzone, Resistance, etc all fit that profile.
I want Driveclub, Killzone, Resistence, and etc all back too. But I say that as someone that bought into, played, and own those games.
Too many people like to talk but not put up the money to support when it's needed. I even lump two of my own personal friends into that. I remember how one of them constantly said "I always wanted to play the Resistance games", yet never made an effort to buy any of them. No way that's an isolated event.
I think the original Motorstorm was the game that convinced me to buy a ps3. Way ahead of its time.
This has been expected since around the time of DriveClub's launch, that Evolution is the next Sony studio on the chopping block. Looks like I was right. This is a repeat of Zipper Interactive. What a shame Sony. All that support that Driveclub has been getting post-launch is just Sony slowly building up the game to where it should've have been since launch. Now look at this mess...
Driveclub is an example of how NOT to launch a game. Take notes everybody.
It's a shame. Despite DriveClub's flaws it's a pretty decent racing sim.
Don't forget that Motorstorm Apocalypse sold below expectations as well.
Two back to back games that didn't sell so well + investing in a new next gen engine and IP = lots of money spent. Driveclub's price was also cut down very fast after launch.
Props to the team/Sony for supporting the game and trying to get it to turn around. The post launch support was strong, but the industry is just too competitive and racing is a tough genre.
Shame, they were a very good studio as were studio Liverpool.
WHAT THE HELL