
Valve, in all their awesomeness, has been trying to release all new TF2 content to the consoles free of charge, unfortunately Microsoft doesn't feel the same way. Valve Founder, Gabe Newell says the console gaming model is getting in the way. "The big concern I have right now is our ability to provide updates. On the PC side, we've done as many as four updates in a day, and that's great: we can respond very quickly." says Newell at GC08 to videogaming247.

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.
Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.
Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

Behind the aimbots that have plagued Team Fortress 2, a far more sinister story of harassment has unfolded - and it's only getting worse.
Sony looking to charge for something? Get the hell out of here.
??? dont think sony would charge people for stuff thats free.
http://kotaku.com/5040417/t...
Kotaku only talks about 360 being charged.
anyways, Valve updating the ps3 version? really?
Doesn't the publisher decide if there will be a charge for downloads? In this case it would be EA, not Microsoft.
Surprise surprise, M$ trying to suck every bit of money from their poor xbots.