
First-party development for Xbox One has slowed to a trickle; does Microsoft's third-party focus see Xbox as part of the Windows 10 ecosystem?

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
This is a fantastic article.
"with Project Knoxville canned, the only original IP the company is putting its first-party weight behind is Rare's Sea of Thieves"
They have no real interest in investing in 1st party studios on Xbox, they never have, aside from Kinect at the time. As of right now, most of the developers they own are working on Hololens and the consumer version of Hololens has been delayed indefinitely. That says something.
https://en.m.wikipedia.org/...
Microsoft Studio...(s)
Guys wait for Microsoft to announce the MSVita.
It doesn't matter wha bit is said. When first party studios close, it's a bad thing. First party studios are known for quality. To use a third party studio for a known licence is always a bad thing. The quality of a game when made by a third party is usually lessened.
Closing first party studios is a ba, specally when most games where delayed for next year, that there are few exclusive releases and that there are news that some exclusive games are no longer exclusive to the platform and are going to PC.
These are facts.
What if, heaven forbid, both studios weren't pulling their weight or meeting deadlines and milestones?
What if Fable Legends was in Beta so long because they weren't keeping players and the feedback was negative?
What if Project Knoxville exists because the "vote for our next project" only garnered a few thousand votes in the first place?
What if Lionhead WANTED to make a F2P and Kinect game?
tl;dr - Business decisions happen. Sucks for the studios and I sincerely hope that the employees land on their feet. There's as much reason to believe that MS had to make a decision they weren't psyched to make as there is that they are terrible at business and just wanted to can two competent development studios because reasons.