
GT reports:
''It's difficult to approach reviewing Braid without mentioning the "controversy" surrounding its price point (1200 MS Points/$15), the game's outspoken (indie) developer Jonathan Blow, or even its status as an "art game" -- but I'm going to try my best. Braid is the tale of Tim, a boy obsessed with a princess who always seems to be "in another castle." Tim's an eccentric and gifted individual who doesn't feel he fits in with the reality surrounding him, who feels isolated from society and wants nothing more than his impossibly perfect mental image of a princess who will "save him" from the doldrums of existence. So, alright, the game's a bit arty, but in a Holden Caulfield kind of way.
The story is told entirely through (optional) texts presented in the level selection for each world, which turns out to be the story's biggest flaw. Like Lost Odyssey last year, Braid presents a well-written and interesting story in the form of on-screen text -- a glaring flaw as far as using the videogame medium goes. This one element stands in such glaring contrast to the rest of the game, thusly highlighting the problem. Luckily, Braid has tons of other great stuff to make up for it.''

BLG writes: "Do you know any famous games made by one person? Well, we’re here to educate you on some of the best one-man projects out there."
Nice list.
I’ll add 9th Dawn III to that list. Great game made by one person.
Always Sometimes Monster is made by two people technically, but let’s do an honorable mention.
Technically speaking Minecraft should have been on the list. But it's nice to see these single devs thrive.
Theyr is no game made by one man. Theyr is always a team of developers behind them.
However there is always someone who comes up with the idea of a game.
When i would give an example of one man with that idea for me its Hideo Kojima....

Microsoft is offering three additional free games for all Xbox Live Gold subscribers in addition to the regular lineup of games this month.
And still the contradiction of getting something for "free" from a service you pay for continues.
https://www.xbox.com/ja-jp/...
I've just redeemed knights quest needs GP/gold membership etc

KeenGamer: "Time manipulation concepts have been the foundation of many great games, including these 5 greats which do the them justice. Because every Back to the Future fan needs a bit more time manipulation to fulfil their time traveling fantasies."
Im thankful Quantum Break ended up here! The only thing that stopped this game from being talked up was Xbox exclusivity and the live action scenes being way too long...
Otherwise, it's basically Control with lighter visuals
TimeSpinner is a good time based metroidvania.
Also, Singularity rocks a a time-theme Bioshock-like FPS.