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Microsoft and upgradable consoles

Jeti Knights thoughts on Microsoft and upgradable consoles.

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Ruggadagod3722d ago (Edited 3722d ago )

Consoles are meant to be static. It ensures consistency which is a plus for static hardware. Consoles are not cell phones meant to be upgraded constantly.

3722d ago Replies(3)
1nsomniac3721d ago

The N64 was one of the best consoles ever created. That had a memory cartridge that was released later in its life cycle that you installed into the base. Everyone who I knew that had an N64 including me bought & installed it.

That worked & no one complained about it. We did it all ourselves without having to make a big deal or ask questions because we didn't have to have our hands held & treated like morons like kids are these days.

Problem is you're all told you're stupid & if it's not created for you & is static as you say then it can't work because you aren't intelligent enough. It's rubbish. It's only because that's the attitude that is repeatedly forced down your throat. I felt a lot smarter as a kid than I do these days because its relentlessly forced on you that your not capable enough to do anything.

There's absolutely nothing wrong with an upgradable console. It's all ready tried & tested. Nothing else needs to be argued about it.

Tsunade3721d ago

The N64 was the main reason I switched to PlayStation and never looked back to Nintendo.

ninsigma3721d ago

It's not about being stupid and unable to do it. Upgrades are simple but it removes what most buy a console for. Those who don't want a pc generally don't want to have to be worrying about getting the next upgrade to play new games. Stop being so ignorant.

Ruggadagod3721d ago

N64 is the main cause of Nintendo getting less 3rd party along with the almightly Playstation 1.

freshslicepizza3721d ago

your argument is weak at best. of course there are problems with upgrade-able hardware based on the past. you are essentially creating division among your install base and publishers don't like that, especially with aaa games.

how it needs to be handled properly is by not requiring gamers to upgrade, have it as an option. who wouldn't want the option to play the same game at better performance but if you don't care about that you don't need to?

the n64 ran into memory problems and when you had the ps1 using cd's as a storage medium it meant that the n64 didn't get the same level of support. relying on consumer to upgrade their n64 with more memory does not help publishers because that means a fragmented community.

ask yourself, will sony create aaa exclusives games for psvr? no they will not. instead they will have psvr supported games because they don't want to sell to only psvr customers.

rainslacker3721d ago (Edited 3721d ago )

PC-Engine had three iterations of it's controller software, which was basically a memory upgrade each time. Forward compatibility existed for about a year after the 2nd version came out, then was dropped for the current hardware, and the 3rd version hardly saw any forward compatible support, and only two exclusive games. All the versions were BC though.

Why do I mention this since "no one" had a TG-16 and even fewer a Duo? Well in Japan, it was a hugely popular console that went on while other console makers were moving into three different generations of hardware.

You might say, that only proves that MS is onto something, because it somewhat future proofs the console...and you'd be right.

But when you look at it from a development prospective, the developers were either abandoning the old hardware to make better games, or were not supporting the newer stuff with much more than some superficial stuff which added nothing to the games themselves. By the time the 3rd version of the controller software came out, despite the Duo being at it's peak in japan, People didn't adopt it, because it became less beneficial since there was no great upgrade to what they were spending money on. Same was true with the prior version, except it allowed larger levels and some more variety to objects...which was more significant than a boost to resolution or framerate for it's time.

Nowadays, despite yearly updates on PC, games are still being developed for hardware three or more years out. Sure, the newer stuff gets support, but the games themselves aren't changing beyond the ability to display nicer graphics/tweaks, and frame rate improvements. Do those types of things keep games moving forward, or does holding onto legacy hardware actually prevent game design from moving forward more quickly?

In the end, it's about sales, and that game design is going to be centered around the largest base possible, which means that games are not going fully utilize the newer stuff, which makes the upgrades superfluous, and only relevant to the hardcore gamers, because others just aren't going to spend the money.

+ Show (2) more repliesLast reply 3721d ago
PhoenixUp3722d ago

Many upgraded consoles have failed in the past

Rhythmattic3722d ago

Ive always said this.... Its somewhere in my comments......

Whether Sony follow MS in this Parts upgrade Strategy (if thats what it is), now both Consoles have gone X86 architecture, it makes sense that any new box will be able to play old titles, and devoplers code for each machine with new releases , new and old...

ninsigma3722d ago

I'm hoping they follow in the sense that all their future consoles will be BC due to having basically PC architecture. I think consoles should stay static though. One of the big console advantages is that it's static and devs know what they're coding for. Also consumers don't need to worry about having to add parts to the machine to keep up with the latest games for the length of a generation which is why lots of people choose console in the first place.

DonkeyWalrus3721d ago

There won't be any parts upgrades. What's gonna happen is there will be a new upgraded version of the console that has more power than the previous, so you won't be making custom upgrades and swapping out different components.

New games will still run on both versions, they'll just look a little bit better on the more powerful one.

cfc833722d ago

I think it's a very good idea. XB1 has the install base and brand support to make it work. The idea of a multimedia gaming machine that has the scope for an enhanced experience is exactly what i'd want. I can think of no negatives at this time.

poppinslops3721d ago

The only potential downside I can think of is the advantages someone with an upgraded Xbox would have in competitive multiplayer games... things like a higher frame-rate and a longer draw-distance would give upgraded players an edge over vanilla Xbox owners.

That said, the only competitive xbox titles that are worth a damn already run at 60fps, so any advantages would be negligible... so long as the upgrades remain optional until the end of this generation (say 2019/2020), then I'm all for it.

cfc833721d ago

I think a players connection to multiplayer matches are a much bigger advantage issue. I wouldn't be overly concerned about someone having a better resolution. If it matters to someone they could upgrade.

DonkeyWalrus3721d ago

You could say the same thing about the Xbox One Elite controller. No doubt that gives players an advantage in competitive games, but everyone seems to really love it. That's essentially what's going to happen with the console is they'll put out an "elite" version that's slightly more powerful for players who want it.

Tsunade3721d ago

X1 has the install base and brand support to make it work just like they did with DRM and always online.

Oh wait!

"The idea of a multimedia gaming machine that has the scope for an enhanced experience is exactly what i'd want."

You can already do that a very long time ago on a PC. Looks to me you just need to buy a gaming PC.

poppinslops3721d ago

Upgradabiloty isn't the only difference between consoles and PC... you're 'forgetting' the endless parade of viruses, crashes, hotfixes, cheaters, shoddy ports and compatibility issues endemic to PC gaming.

cfc833721d ago

Pretty much what poppin said. I'm familar with xb1, plus i prefer a consoles ease of use. I also prefer using controllers, and playing against people who are aswell. Nothing against pc gaming, i just have my own preference.

Pancit_Canton3722d ago

Maybe this is MS biggest fail yet since the red ring in gaming history. Mass confusion, compatibility issues, and games not working overall. Good luck with that. I'll stick with traditional console where you just plug and play. Thanks

Tsunade3721d ago

This fail can cost them the xbox brand. There is a reason there is a console market and a PC market.

DonkeyWalrus3721d ago

You guys are so confused. You're still just gonna plug in and play. It's still gonna be a console. Microsoft's plan is not to allow console gamers to upgrade individual parts of the console, they're just going to release a new model with slightly more power than the old one to keep up with advancing technology. Both consoles this gen were already using outdated hardware by the time they came out so this doesn't seem like a bad idea at all. It's basically a console upgrade midway through a generation without actually being the next generation console.

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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot16d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle16d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7716d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

40°

Star Wars: Bounty Hunter Let Jango Fett Loose

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

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swtorstrategies.com
Relientk7720d ago

I remember playing this back in the day on PS2. What a sick game!

270°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

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news.xbox.com
21d ago Replies(15)
Outside_ofthe_Box21d ago (Edited 21d ago )

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster300021d ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

darthv7221d ago

Actual fans dont move on... they can add to their hobby while waiting for the next new release. If you believe what you typed then I guess PS fans moved on too.... you know, since its been a Sahara for 1st party games this gen.

S2Killinit20d ago

The fans didn’t tell them to go multilat. MS was forced to after the 82 billion they spent to destroy gaming. Then, while xbox fans cheered, MS realized they can’t justify the price tag by selling through xbox only, so they went multiplat and in the process began to downplay console gaming.

21d ago Replies(4)
CrashMania21d ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

S2Killinit20d ago

They will do what they always do, they will promise the world at the beginning of next GEN and then failed to deliver all generation long. But there will always be some gamers who will buy into their promises.

ocelot0720d ago

Absolutely agree, Do people genuinely believe Microsoft are now going to go. Hang on how's about we go back to 2020. Then GP was stagnating, Games sold where awful because of GP. Outsold by Playstation by a landslide.

They have sold 5m of Forza I believe on PS5. Spite it being a old game. I think Starfield is going to sell well in the end. Halo is deffinetly going to sell well as is Fable and Forza Horizon 6.

I think at best (for Xbox fans). Single player titles like Clockwork will have a timed exclusivity. Multiplayer centric games like Forza, E Day will release day and date on all platforms.

Or all games will release on all platforms day and date. But maybe Xbox and Windows Store copies will have exclusive bonuses. Or may even get timed exclusive dlc like Fallout and Elder Scrolls and COD use to do.

I think they will treat Xbox players like the premium customers or at least act the way. But will serve just the Playstation and Switch 2 customers as well.

Neonridr21d ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box21d ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Neonridr20d ago

@Outside - possibly, but it might push people to want Xbox hardware so they can play with their buddies day one.

Who knows.

S2Killinit20d ago (Edited 20d ago )

it would but remember doing that can splinter the COD fan base and in the process damage the call of duty brand which is probably the only franchise in that $82 billion purchase that in anyway gets even close to delivering what Microsoft thought they bought. If Microsoft fudges around too much with the COD franchise, you might even see a competitor franchise show up on the scene and that would be a catastrophe after the huge debt that Microsoft put itself into with the ABK purchase.

But Its almost guaranteed that Microsoft will want to do something drastic at the beginning of the next generation as they always do. We will see.

Pyrofire9521d ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

darthv7221d ago

More like, allot of their base just played game pass. So now they need to encourage them to start buying again.

S2Killinit20d ago (Edited 20d ago )

A lot of their base left for greener (bluer?) pastures.

--Onilink--21d ago

What exactly is the long term goal with exclusives though?

Because for the most part, the hardware side of things has never been the most profitable, even sometimes being subsidized for a period before breaking even. And that’s before the hardware component nightmare we currently live in.

The whole point of exclusives was to get more people to buy your console in order to have a bigger install base, which meant even bigger software sales.

But if their ports to PS5 are selling (for the most part it seems) quite well, then other than negating the cut Sony takes there, unless you are REALLY increasing your software sales on your own console, it probably doesn’t make that much of a difference?

Honestly I don’t even understand Sony’s decision to scale back on it for PC unless they weren’t even recouping the port expenses. They released ports when the hardware sales never really dropped, and now that all consoles will undoubtedly take a noticeable drop in sales due to the ridiculous prices, that’s when they decide they don’t want to sell to a larger install base to more easily recoup dev costs… it’s just weird

Outside_ofthe_Box21d ago (Edited 21d ago )

I agree. I mean once they went multiplat, in theory there should be no going back especially when you have games that have sold really well on other platforms.

Microsoft are the ones that announced that they are reevaluating. So I'm just guessing on what their end goal is. Right now Xbox as a hardware is not a must buy for anyone but fans of the brand because their games can be played elsewhere. Going exclusive would solve this, but you lose out on a ton of money instantly which has always been what the company does not want to do so not really sure what their "reevaluating exclusives" means unless they are pulling a Phil Spencer and are just saying what people want to hear and will continue to do what they are currently doing.

darthv7220d ago

Their ports to PS5 are selling because Sony's output has been so dry... the fans are thirsty, and MS is the oasis.

SIdepocket21d ago

Unfortunately, the studios they buy wither under their leadership.

mcstorm20d ago

Microsoft still has a name with Xbox the issue is the casual games are not looking at the console because its not the same console their friends have. Look at that poll on how many users upgraded from xbox 365 to one and then the X. Part of Microsoft's downfall was thinking that the Wii was the market they had to be in when really it was the core market. If you get the core gamers you then get the market to. As I posted a few minuets ago on another post Microsoft putting exclusives on PS this gen could bold well if they hit next gen with all our games are staying exclusive from this new gen. They will then get gamers wanting Halo, Forza Gears but this is also where Microsoft fell over with the xbox one and X in terms of they did not have may quality 1st party games affter they fell into the Gears, Forza and Halo cycle. If they can get some old IPs back to bring back the old core gamers as well as fresh ips to bring in new gamers things could improve next gen. But as I said in my last post its all if buts and maybes at the moment. No one knows if the next home consoles will be to expensive that people move to pc as we are now seeing or look at the stem deck as a cheepier alternitive.

DarXyde20d ago

"Only issue is they've already opened Pandora's box."

That's very optimistic. It's not the only issue, far from it. There is a serious rupture between Microsoft generally and the public caused by their weird Game Pass price fluctuations, taking down physical game space in stores, and being the first to go nuts on hardware price hikes that they themselves played a big part in.

They're also charging beyond a premium for Helix which is just vile at a time when the economy is in shambles.

The company itself is really not doing itself any favors with the approach they're taking Windows. Even France is looking to ditch Windows in favor of Linux.

But the most offensive thing is this AI push. They're doubling, tripling, and quadrupling down on the very technology they're using to replace a considerable proportion of their workforce... And the slap in the face is how they bake copilot into everything when nobody likes it—they couldn't even make Bing stick, so why on earth are they trying so hard? You know it's bad when people would rather use ChatGPT than Copilot which is killing their OS. But aside from their snatching up of farmland to build data centers (and reduce the agriculture capacity of whichever country allows them to build them), they made an AI-generated gamer gurl that loves AI the head of Xbox.

Even if we grant them the full benefit of the doubt, it hardly matters what Xbox wants to do if Nadella says no, and that includes exclusive games. Microsoft's relationship with Xbox is the opposite of Sony's relationship with PlayStation—Microsoft pulls the reins of Xbox, but Sony damn near went under for the PS3.

Tanktopmaster9220d ago (Edited 20d ago )

“If they go back to exclusive games it at least shows that they are finally getting it.”

Great strategy, especially after Forza selling 5 million on PlayStation and sea of thieves selling at least another million (2 million) for example. In March 2026, Xbox consoles sales ratio vs PS was 10:1.

In addition to that, with Gamepass, which unequivocally cuts out chunks of sales (Cannibalizing revenue from 1st month sales especially).

I’m sure going exclusive again after releasing everything on Ps5 is going to work out great for business.

+ Show (8) more repliesLast reply 20d ago
maximusprime_21d ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

21d ago
BeHunted21d ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

21d ago
CrashMania21d ago (Edited 21d ago )

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

S2Killinit20d ago

Sony PlayStation has deservedly dominated xbox. Facts

Tanktopmaster9220d ago (Edited 20d ago )

Ok tween.

Xbox series SX got outsold 10:1 last month. lol.

20d ago
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shadowT21d ago

"Our presence on PC isn’t strong enough."

Fishy Fingers21d ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

badz14921d ago

and many gamers prefer SteamOS for gaming over Windows too. If only Valve would be more uncompromising to the anti-cheat makers that locked out non-windows players, more pc gamers would have moved onto SteamOS by now and not looking back to Windows. overall, Win11 is a terrible, bloated, unoptimized OS which is not what many people want

ocelot0720d ago

Agreed and I think that's where they are going to focus on more. I think cheaper games on Windows/Xbox store (MS IP) compared to Steam and Epic and maybe even compared to PSN store as well.

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