
Is Resident Evil too old-school for its own good? This article at gameplayer examines how one of the biggest games of 2009 may get a sharp reality check when played by a new era of gamers that expect modern day control mechanics.
"But at the very least, when I picked up Resident Evil 5 for the first time and fired it up, I knew what I was getting myself into. And that's the defining point here. While I lamented heading back into the frustration zone with green herbs at the ready, I hit the ground running and looked straight past the Japanese developer's old-school controls to the gameplay within. There was no surprise, or shock factor.
But what do you reckon the noobs with no previous Resident Evil experience are going to think?"

Circana data shows Resident Evil 5 as the best selling Resident Evil game in the US, ahead of Resident Evil 4 remake and Village.
So the most successful RE is the one where a white man is killing Africans.
This can't be real.

New leaks from Dusk Golem detail cancelled Resident Evil projects, including a Rebecca focused Revelations game, while stating no Resident Evil 5 remake is in development.
Capcom's willingness to invest in experiments and scrap them sets them apart form many other developers (Nintendo have a similar methodology). Far too often companies push a game setting or game mechanic that is just not that good and the final product is middling or poor.

Dusk Golem claims a Resident Evil 5 remake is not coming this year, with a Code Veronica remake expected instead.
Hopefully if and when they do a RE5 remake, they give it the RE3 remake treatment, because this is certainly one title that I don't want a faithful remake of.
This is Gears of Evil, thats what it is. This game although its going to be good is going to end up like GeOW/Dark Sector clone even though it was Gears that took that RE game Mechanic from RE4. This game is not a survival Horror. Seriously, go back to playing RE 1,2 and 3, and compare it to RE4, RE 1,2 and 3 had that shock Factor, RE4 didnt. RE5 is going to be the same thing. its sad to see a game like this not go back to its roots and end up like this.
Sign me up for a modern control system. Love the Res games, hate the controller. I understand it builds suspence, but surely using the controller to do that is just an excuse.
Especially if Dead Space nails the horrow while maintaining traditional controls
I don't know about that.
But I think it has to adapt to the western way a bit more. Having said that MGS4 did alright...
I remember being down when the Resident Evil remake on Gamecube stuck to the same control and camera styles as the PS versions, but once I got into it again I was fine and loved the updated graphics and cinematics.
I think Resident Evil 4 was a revolutionary change at the time, but the control scheme is definitely dated now. Resident Evil 5 could very well put some people off if it keeps the same controls, but I think the game will be excellent anyway.
Do you think it will sell well?
I mean obviously it will peak hard, but at the end of the year when they are looking back on what titles did the biz, do you think Res Evil will get a look in?
Just interested in other people's opinions on this.