GameSpy writes: "It wasn't a sales dynamo, but Quantic Dream's Indigo Prophecy holds a special place in the hearts of many hardcore gamers. Since then, the team's been hard at work on its secretive project, Heavy Rain. We caught a glimpse of the company's prototypes at E3 2006 with Heavy Rain: The Casting; since then, the video's gotten at least one million views on YouTube. After seeing a gameplay demo of what's evolved since, we can say that the tech demo looks primitive and crude compared to what's cooking now.
Quantic Dream's co-CEO David Cage walked us through a glimpse of Heavy Rain: The Origami Killer in anticipation of Games Convention. Like The Casting Origami Killer isn't a look at the game itself as much as it's a taste of what Heavy Rain will do. Like Indigo Prophecy, Cage is the writer and director behind this title. He described the process of creating an interactive story as a "... difficult and interesting process. We want to do something different; people want something that's emotional and mature." He called HR an emotional thriller. Before firing up the demo, he took a few minutes to disseminate the core ideas behind it."
Spiffy:
+A visually splendid evolution of Indigo Prophecy's approach to gameplay and narrative
+Intense presentation
Iffy:
-Quantic Dream's many quick timer events and unconventional approaches to controls could be ingenious or disastrous.

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"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.
???
the one I watched was yellow and dark
The graphics of course looked pretty damn real.
Still, doesn't mean it will be a great game or not. I guess will depend on the story.
Don't really like how you have to press buttons fast, to pass some parts, that's directly from Indigo Prophecy, a few other games have had that also, like Resident Evil 4.
read the preview on the other article you can do so much more
If they are showing gameplay we will know more about this game over the next couple days
looks great but so do most games nowadays
its a game to keep an eye on 4sure
i think heavy rain will be great because indigo prophecy have good reviews even though the graphics is bad..