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150°

Windows Store Has Terrible Support for Games and Microsoft Needs To Fix It

Windows Store games are suffering from several issues such as no Exclusive Fullscreen, forced V-Sync and no SLI/CrossFire support. Microsoft needs to fix this as soon as possible, now that games like Quantum Break and Rise of the Tomb Raider are on it.

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wccftech.com
Imp0ssibl33753d ago

Wow, looks someone didn't learn from Games for Windows LIVE...

SonyWarrior3752d ago

microsoft seriously needs to just stop tring to take the pc market they will never catch valve

XanderZane3752d ago

LMAO!! One of many reasons I don't play much on the PC. Don't have those type of problems playing on my game consoles. Microsoft will need to fix these issues though if they truly want to sell more of their games on the Window Store and satisfy PC gamers. They still need to make more exclusive games for PC and XBox.

FlameBaitGod3752d ago

Xanders PC gamer's haven't deal with this for years cus no one uses it. Steam is the best thing that happened to PC gaming.

3753d ago Replies(2)
Marcello3753d ago (Edited 3753d ago )

See i told ya, i told ya. i got berated yesterday cos i complaint about QB windows store exclusivity & here ya go, trust me this just the beginning.

I got nothing against console`s or Xbox or PS infact i have a lot of there consoles & really like them but i just prefer PC & so for that i get scolded. GFWL was utterly awful, there`s no argument about that.

343_Guilty_Spark3753d ago

They use the same support as Xbox.

XanderZane3752d ago

Hhhmm.. I don't think so. XBox Store don't have those kind of problems. There is still room for improvements though. The support is definitely better for the consoles.

freshslicepizza3753d ago

this is why people need to be vocal about it who are actually interested in pc gaming so that they are forced to react. what we don't need is a bunch of anti-microsoft renegades prancing around using this as leverage who don't care if windows store improves or not. but we all know that is still going to be loudest of the bunch.

donthate3752d ago

I think the importance here is that MS is reacting and responding to complaints. Will there be more of this?

Sure. BUT I'm sure MS will fix it, like they fixed so many other things. Windows Store for full on PC games is really in it's infancy. As far as I know, only one true game has released on it with RoTR and soon QB.

+ Show (2) more repliesLast reply 3752d ago
odderz3753d ago

Compared to Steam or even any browser-based retailer, the Windows store is a bit of a joke.

Aurenar3753d ago

Right now it's just the absolute worst, even when compared to Origin and UPlay.

ShadowKnight3753d ago

Are you serious? I'll have to check it out to see.

Aurenar3753d ago

@ShadowKnight - Origin and UPlay games don't have stupid limitations enforcing Borderless Fullscreen or VSYNC, they don't have issues with SLI & CrossFire and they allow third party software such as ReShade.

Not to mention that I get max speed when downloading there.

skratchy3753d ago Show
ninsigma3753d ago

Wait you can't use sli in games bought from Windows store?? What the hell?? That had better be fixed before qb is out!

343_Guilty_Spark3753d ago

That is a lie. Yes you can. Nothing but FUD being spread by fanboys.

rainslacker3753d ago

I would think that would be implemented on a game by game basis. Store is just a front end to access the game isn't it...kind of like a launcher?

Christopher3752d ago (Edited 3752d ago )

@rainslacker: It can depend. The GFW uses a "wrapper" program of sorts that runs alongside the game at all times. It is intended to "prevent" abuse and maintain the integrity of the game (as well as operate as its own DRM). In doing so, even hardware adjustments can be blocked.

With this becoming big news once again, I'm certain MS will work to improve SLI support and the like from hardware. I don't think they will, however, open the door at all to third-party community elements, such as mods or programs aimed to improve game performance beyond what the developers provide.

rainslacker3752d ago

Is that typical for PC gaming? I don't play any games which require Steam or the sort, so does Steam operate the same way? I was under the impression Steam was more a launcher, which could also have a wrapper for the EXE to help with settings and such so it was easier to manage across one's library.

It makes sense that it could control the integrity of a game, prevent cheaters and stuff, and help with DRM, but the rest sounds overly controlling. I think if they wish to compete with Steam, they wouldn't want to block mods, or at the very least they need to offer a very robust way to implement and distribute them to integrate into the system.

Otherwise, I can't imagine it's something that MS would overlook, or try to actively block. There isn't a lot of need to with most of the stuff listed in the article as it's unable to do.

Christopher3752d ago (Edited 3752d ago )

***Is that typical for PC gaming? I don't play any games which require Steam or the sort, so does Steam operate the same way?***

Steam is actually very 'hands off' in this regard and its presence is malleable.

Steam DRM is pretty much the lightest of them out there other than GOG (which has none). Its online check-in is initial for games purchased from them (otherwise you can play offline after that as long as the game is registered with Steam). And, the interface is an overlay, not a wrapper. The big difference is that the overlay does not interrupt third-party interaction at all. You are free to mod files all you want without Steam stopping you (though, files may get overwritten in an update). Furthermore, the overlay can be applied to almost any other game not from Steam. So, I play KotOR from GOG.com through Steam, using Big Picture mode, and my Steam Controller.

Steam doesn't care if you bought a game elsewhere, they just want you to understand what Steam brings to the table and understand that its features are there to entice people to buy from them and not to limit who gets access to what.

***prevent cheaters and stuff,***

Oh, GFW wrapper doesn't stop that. People will still utilize methods to cheat. MS can't stop memory editing/locking or network data tracking/modifications.

+ Show (2) more repliesLast reply 3752d ago
TetsujinFranky3753d ago

If Microsoft really wants to push Windows Store as much as it looks like, they'll fix things up in time. If only just to not get more people mad at them

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai27d ago (Edited 27d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio27d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing27d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9227d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit27d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing27d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9227d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com
70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay28d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn229d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers29d ago (Edited 29d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn228d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown29d ago

You don't really know how this works huh?

Profchaos29d ago (Edited 29d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay28d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay28d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac28d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger29d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300029d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde29d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood29d ago (Edited 29d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde28d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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